ooadrianoo 
 
 
		
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Could not load script file: The same names and parameters! HELP 
			 
			
				I am new at scripting and in HPL. Can anyone tell me, where the same names and parameters are? 
void OnStart() 
{ 
AddEntityCollideCallback("Player", "Scary_Area_1", "Scary_1", true, 1); 
AddEntityCollideCallback("Player", "Scary_Area_2", "Scary_2", true, 1); 
} 
 
void Scary1(string &in asParent, string &in asChild, int alState) 
{ 
SetEntityActive("1", true); 
SetEntityActive("2", true); 
SetEntityActive("3", true); 
SetEntityActive("4", true); 
SetEntityActive("5", true); 
SetEntityActive("6", true); 
SetEntityActive("7", true); 
SetEntityActive("8", true); 
SetEntityActive("9", true); 
SetEntityActive("10", true); 
SetEntityActive("11", true); 
SetEntityActive("12", true); 
GiveSanityDamage(5.0f, true); 
} 
 
void Scary1(string &in asParent, string &in asChild, int alState) 
{ 
 SetEntityActive("corpse_male_4", false); 
 AddTimer("", 3.8f, "Timer_1");     
} 
 
void Timer_1(string &in asTimer) 
{ 
    SetEntityActive("corpse_male_4", true); 
     AddPropImpulse("corpse_male_4", 0, 0, -10, "world"); 
     GiveSanityDamage(5.0f, true); 
} 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
//////////////////////////// 
// Run when leaving map 
void OnLeave() 
{
  
			 
			
			
			
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	| 07-07-2012, 05:30 PM  | 
	
		
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		Adny 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,766 
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RE: Could not load script file: The same names and parameters! HELP 
			 
			
				You wrote the name of the functions incorrectly; they didn't match the functions you made in the callback: 
 
 
void OnStart() 
{ 
AddEntityCollideCallback("Player", "Scary_Area_1", "Scary_1", true, 1); 
AddEntityCollideCallback("Player", "Scary_Area_2", "Scary_2", true, 1); 
} 
 
void Scary_1(string &in asParent, string &in asChild, int alState) 
{ 
SetEntityActive("1", true); 
SetEntityActive("2", true); 
SetEntityActive("3", true); 
SetEntityActive("4", true); 
SetEntityActive("5", true); 
SetEntityActive("6", true); 
SetEntityActive("7", true); 
SetEntityActive("8", true); 
SetEntityActive("9", true); 
SetEntityActive("10", true); 
SetEntityActive("11", true); 
SetEntityActive("12", true); 
GiveSanityDamage(5.0f, true); 
} 
 
void Scary_2(string &in asParent, string &in asChild, int alState) 
{ 
SetEntityActive("corpse_male_4", false); 
AddTimer("", 3.8f, "Timer_1");  
} 
 
void Timer_1(string &in asTimer) 
{ 
 SetEntityActive("corpse_male_4", true); 
 AddPropImpulse("corpse_male_4", 0, 0, -10, "world"); 
 GiveSanityDamage(5.0f, true); 
} 
 
void OnEnter() 
{ 
 
} 
 
//////////////////////////// 
// Run when leaving map 
void OnLeave() 
{ 
 
}
			 
			
			
 
I rate it 3 memes. 
			
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	| 07-07-2012, 05:39 PM  | 
	
		
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		ooadrianoo 
 
 
		
			Member 
			
			
			
 
			
	Posts: 82 
	Threads: 29 
	Joined: Apr 2012
	
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RE: Could not load script file: The same names and parameters! HELP 
			 
			
				Thank you   
			 
			
			
			
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	| 07-07-2012, 06:15 PM  | 
	
		
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