| heyitsrobert97   Member
 
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			| Make Grunt Break Door In One Hit. 
 
				Hi, is there a script so that i can make the monster hit the door and break it in one hit? and how can i make him run to the pathnode behind the door? so basically, i want him to run to the pathnode but the door is in the way so i want him to run hit it and break it in one hit. any help?
 
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	| 07-08-2012, 09:29 AM |  | 
	
		| Kreekakon   Pick a god and pray!
 
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			| RE: Make Grunt Break Door In One Hit. 
 
				This should be useful:
 SetPropHealth("doornamehere", 1);
 
 ^Speaks for itself really. It will make your door's health instantly drop to one which will make it die in one hit from the grunt.
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	| 07-08-2012, 10:11 AM |  | 
	
		| Mackiiboy   Member
 
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			| RE: Make Grunt Break Door In One Hit. 
 
				You could make a new grunt monster in the HPL Model Editor that can break a door in one hit. It's easy and takes just some minutes.
 1) Open servant_grunt.ent in the model editor
 2) Press settings -> user defined variables
 3) Scroll down till' your find BreakDoorAttackDamage, change the values to 100 / 100
 4) Save it as a new entity, maybe servant_grunt_breakdooronehit.ent
 5) Use your new grunt in your map
 
 I have not tried this, but I think it should work :]
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	| 07-08-2012, 11:32 AM |  |