Atilla280
Junior Member
Posts: 24
Threads: 6
Joined: Jul 2012
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Open Door On Key Pickup
I was wondering if there was a way that I could open a door on key pickup. If so please help me.
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07-10-2012, 12:55 AM |
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Steve
Member
Posts: 178
Threads: 17
Joined: Jun 2012
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7
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RE: Open Door On Key Pickup
void OnStart()
{
SetEntityPlayerInteractCallback("NAME_OF_KEY", "OnKeyPickUp", true);
}
void OnKeyPickUp(string &in asEntity)
{
SetSwingDoorLocked("NAME_OF_DOOR", false, true);
}
This should work if you have any problem ask me.
CURRENTLY WORKING ON:
Final Light = 40%
Need of voice actors.
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07-10-2012, 09:12 AM |
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zaggnut
Member
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RE: Open Door On Key Pickup
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07-10-2012, 09:33 AM |
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Atilla280
Junior Member
Posts: 24
Threads: 6
Joined: Jul 2012
Reputation:
1
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RE: Open Door On Key Pickup
I need the door to open, not unlock. Is there anyway I could go about doing that?
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07-10-2012, 02:59 PM |
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Your Computer
SCAN ME!
Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation:
235
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RE: Open Door On Key Pickup
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07-10-2012, 04:35 PM |
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Atilla280
Junior Member
Posts: 24
Threads: 6
Joined: Jul 2012
Reputation:
1
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RE: Open Door On Key Pickup
Thanks computer. You've helped me so much everything I know with Amnesia custom stories is based off of your tuts.
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07-10-2012, 07:30 PM |
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