(07-30-2012, 11:48 AM)SilentStriker Wrote: The thing is you can't have battery and oil at the same time. It's only either oil or battery.
I will us oil bar to display battery status instead of oil after I use SetPlayerLampOil(float afOil);. Then there will be no oil, oil bar will be empty, then I use batteries and oil bar gets higher, which be presenting battery status. There will be no oil in the rest of the map, only batteries! Actually thats not main point, this can be easily done, ive done this before with batteries but when using lantern! Main point is to have lantern and the flashligh later in same CS. Of course, you will not have flashlight and lantern at the same time, as lantern will be removed via script so flashlight can be picked!