////////////////////////////
// Run when entering map
void OnEnter()
{
AddEntityCollideCallback("player","script_1","monster",true,1);
}
void monster(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_brute_1",true);
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
It starts but when i go into the area (Script_1 it doesnt trigger
) can someone help me wiht this? im super new to scripting im learning it for about 10 min now but thanks for reading