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Level Editor Help Player start area help and lights
jtylerg Offline
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#1
Player start area help and lights

Very new to this kind of thing so this is probably a dumb question... I added a small "playerstart" area type into one of my rooms, but when I test the game I start outside my building. Help? Also, how do you get lighting to work... the room is completely dark even after i added a "Boxlight" area spanning the entire room.. i know i'm doing it wrong but any help at all will be appreciated.. i'm slowly learning! (:

To be more precise, i start outside on my roof.... but i can still see inside.
(This post was last modified: 08-14-2012, 09:03 AM by jtylerg.)
08-14-2012, 09:01 AM
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EXAWOLT Offline
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#2
RE: Player start area help and lights

remember in your customstorysettings.cfg file, you probably wrote: player start area: PlayerStartArea_1
if you have changed the name of the area in the editor, youll need to change the name of it in the cfg file.


the box light maybe is unactive?

simply nuff said




(This post was last modified: 08-14-2012, 09:29 AM by EXAWOLT.)
08-14-2012, 09:25 AM
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Theforgot3n1 Offline
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#3
RE: Player start area help and lights

(08-14-2012, 09:25 AM)EXAWOLT Wrote: remember in your customstorysettings.cfg file, you probably wrote: player start area: PlayerStartArea_1
if you have changed the name of the area in the editor, youll need to change the name of it in the cfg file.

the box light maybe is unactive?
Or it might just be dark/too little.

Confusion: a Custom Story - Ch1 for play!
http://www.frictionalgames.com/forum/thread-15477.html
About 50% built.
Delayed for now though!
(This post was last modified: 08-14-2012, 10:55 AM by Theforgot3n1.)
08-14-2012, 10:55 AM
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Your Computer Offline
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#4
RE: Player start area help and lights

For your light issue, you should check for any .map_cache files and delete them.

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08-14-2012, 07:27 PM
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