(09-17-2012, 05:55 PM)MrBiscuit Wrote: I started doing a gameplay on this custom map, and it's sweet till now =D.
I love the perspective changes between Mark and Simion.
Nice! But you might want to follow the story if you want to complete it
I've finished the Custom Map and it was awesome, got a little "blocked"in some parts but managed to figure out what to do =).
I'm uploading the last part of the video on my channel. http://www.youtube.com/user/xmrbiscuitx
If you want to see how i get scared when making videos about horror games click MrBiscuit
wow getting creeped out i think theres somewhere a jumpscare but after playing a bit didnt find any... im not far at all.. was great unlike any other custom story this is great!
(09-22-2012, 07:30 PM)Futrar Wrote: This is so awesome! Played a bit...
Spoiler below!
wow getting creeped out i think theres somewhere a jumpscare but after playing a bit didnt find any... im not far at all.. was great unlike any other custom story this is great!
Yes, some says i make original Custom Stories And i don't like jumpscares, so breath out, and get scared
Once you get the lantern with Simon and change to Mark then to Simon again, the lantern stops working. It becomes just an ordinary item that cannot be used with anything (the image of the lantern appears as thought you were going to use it on something else). Please fix that and, since we are in it, you might want to add some more oil like a Large Oil Potion near the spot were you pick the lantern. Is just to lessen the difficulty see, because those tunnels are easy to get lost into.
Another lesser bug...
Spoiler below!
see the room where simon sleeps? in the other side of the corridor there is a door right? I remember opening the door before playing with the grunt. When you play with the grunt you close all the doors in the map so they must be broken by the grunt right? Well, it seems that the unbroken doors will remain locked once you get to control Simon again. I know this happens to the door close to the room where simon sleeps because I just broke every other door while controlling the grunt so I don't know if the same doesn't apply to all other doors in the map. Again, just a lesser bug, clearly not game breaking (unless, say, you forgot the lantern and then you can't come to that room to pick it up again.)
Too bad If you miss it, you miss it! The locked doors is a problem year. I don't know why the lantern stops working, but I will fix it Thank you for noticing!
I know the tunnels are easy to get lost in. That's why I made them I actually wanted the CS to contain no lantern, but I gave mercy!