| GoranGaming   Member
 
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			| PreloadParticleSystem 
 
				What do you use the PreloadParticleSystem for? The wiki says that it "Preloads a particle system".
 
 I still don't understand :/
 
 Current projects:
 The Dark Prison 85 % (Stopped working on this one)
 
 Unnamed Project 7 %
 
				
(This post was last modified: 09-17-2012, 04:09 PM by GoranGaming.)
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	| 09-16-2012, 05:31 PM |  | 
	
		| Tomato Cat   Senior Member
 
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			| RE: PreloadParticleSystem 
 
				It loads the particle system at the start rather than when the function is called. 
 I think.
 
 RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ |  | 
	| 09-16-2012, 05:32 PM |  | 
	
		| Apjjm   Is easy to say
 
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			| RE: PreloadParticleSystem 
 
				In a nutshell: Reading from disk is slow - therefore it is better to do the reading from disk on the loading screen, rather than interrupting game-play with a lag-spike while the particle system is loaded.
 
 So if you are creating particle systems through script then it is generally advised to pre-load them in your OnEnter event. Same logic behind preload sound.
 
				
(This post was last modified: 09-16-2012, 05:56 PM by Apjjm.)
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	| 09-16-2012, 05:55 PM |  | 
	
		| GoranGaming   Member
 
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			| RE: PreloadParticleSystem 
 
				Thanks   
 Current projects:
 The Dark Prison 85 % (Stopped working on this one)
 
 Unnamed Project 7 %
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	| 09-16-2012, 05:56 PM |  |