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I'm not one to use care about these sort of things, but danimora, I'd advise against releasing anything until you've had a lot more experience with the HPL2 engine. It's apparent from your steadily increasing number of help threads that you're very new, so welcome to the club!
I know you're eager to release something, but take it slow. This forum is overcrowded with tons of "first time modders" custom stories, and I think I speak for a majority of members when I say that they're not really appreciated.
If you want to become a serious modder and produce quality work, I'd heavily suggest not releasing this first mod of yours; instead, simply look back on it and see what you could have done better, then keep pushing forward and making improvements. Studying the original campaign's maps is also very helpful. As time goes on you will gain more experience and eventually have the knowledge and ability to create maps that rival the original game;
that is the time to publish your custom story and get your work out there.
You can completely blow this wall of text off, and that would be fine, but these are just my thoughts about how everyone should approach modding; I'm sure quite a few "veteran" members would agree with me on this as well. Everyone has the capability to be an excellent modder, just take your time and try to improve yourself.
Good luck!
I rate it 3 memes.