naseem142
Member
Posts: 153
Threads: 19
Joined: Oct 2012
Reputation:
0
|
RE: My problems
Okay thanks
|
|
10-18-2012, 08:51 PM |
|
naseem142
Member
Posts: 153
Threads: 19
Joined: Oct 2012
Reputation:
0
|
RE: My problems
I have no idea how to do this function , please help me. please.
ಠ_ಠ
My key's name: Key_0
Original: void GiveItem(string& asName, string& asType, string& asSubTypeName, string& asImageName, float afAmount);
Mine: void GiveItem(Key_0, Key_0 , Key_0 , chemical_container_full.tga , float 1);
|
|
10-19-2012, 12:07 PM |
|
FlawlessHappiness
Posting Freak
Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation:
171
|
RE: My problems
void GiveItem("Key_0", "Puzzle", "Key_0", "key_tomb.tga", 1)
I just wrote key_tomb, but it could be any of the other keys.
The "asType" is always "Puzzle"
Trying is the first step to success.
|
|
10-19-2012, 12:48 PM |
|
The chaser
Posting Freak
Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation:
113
|
RE: My problems
(10-19-2012, 12:07 PM)naseem142 Wrote: I have no idea how to do this function , please help me. please.
ಠ_ಠ
My key's name: Key_0
Original: void GiveItem(string& asName, string& asType, string& asSubTypeName, string& asImageName, float afAmount);
Mine: void GiveItem(Key_0, Key_0 , Key_0 , chemical_container_full.tga , float 1); void GiveItem("Key_0", "Key_0.ent" , Key_0 , chemical_container_full.tga , float 1);
THE OTHERWORLD (WIP)
Aculy iz dolan.
|
|
10-19-2012, 12:50 PM |
|
Robby
Posting Freak
Posts: 2,549
Threads: 38
Joined: Jun 2009
Reputation:
47
|
RE: My problems
I don't think that's the way you write a script like that.
It should be something like:
void FuncName(string &in asParent, string &in asChild, int alState) -in the case of a script zone.
{
GiveItem("Key_0", "Key_0.ent" , Key_0 , chemical_container_full.tga , 1);
}
Do you have an entity named "Key_0.ent"? If not, it won't work.
Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
|
|
10-19-2012, 12:52 PM |
|
FlawlessHappiness
Posting Freak
Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation:
171
|
RE: My problems
He just didn't get the function I don't know why asType is puzzle either..
Trying is the first step to success.
|
|
10-19-2012, 12:56 PM |
|
naseem142
Member
Posts: 153
Threads: 19
Joined: Oct 2012
Reputation:
0
|
RE: My problems
(10-19-2012, 12:50 PM)The chaser Wrote: (10-19-2012, 12:07 PM)naseem142 Wrote: I have no idea how to do this function , please help me. please.
ಠ_ಠ
My key's name: Key_0
Original: void GiveItem(string& asName, string& asType, string& asSubTypeName, string& asImageName, float afAmount);
Mine: void GiveItem(Key_0, Key_0 , Key_0 , chemical_container_full.tga , float 1); void GiveItem("Key_0", "Key_0.ent" , Key_0 , chemical_container_full.tga , float 1); Error , ) expected :|
|
|
10-19-2012, 12:56 PM |
|
The chaser
Posting Freak
Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation:
113
|
RE: My problems
Ok, then something like this:
{
GiveItem("stone_hammer_chipper", "Puzzle", "stone_hammer_chipper", "stone_hammer_chipper.tga", 0);
}
This is from the wiki, it gives you a hammer-chipper. Change it to the name of your key and everything should work fine. Don't touch the Puzzle part. Just the "stone_hammer_chipper". And the image.
THE OTHERWORLD (WIP)
Aculy iz dolan.
(This post was last modified: 10-19-2012, 01:06 PM by The chaser.)
|
|
10-19-2012, 12:57 PM |
|
FlawlessHappiness
Posting Freak
Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation:
171
|
RE: My problems
(10-19-2012, 12:56 PM)naseem142 Wrote: (10-19-2012, 12:50 PM)The chaser Wrote: (10-19-2012, 12:07 PM)naseem142 Wrote: I have no idea how to do this function , please help me. please.
ಠ_ಠ
My key's name: Key_0
Original: void GiveItem(string& asName, string& asType, string& asSubTypeName, string& asImageName, float afAmount);
Mine: void GiveItem(Key_0, Key_0 , Key_0 , chemical_container_full.tga , float 1); void GiveItem("Key_0", "Key_0.ent" , Key_0 , chemical_container_full.tga , float 1); Error , ) expected :| Yea, you do not write "float" in a function and Key_0 needs these "". The middle Key_0 should be "Puzzle" though
Trying is the first step to success.
|
|
10-19-2012, 01:18 PM |
|
The chaser
Posting Freak
Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation:
113
|
RE: My problems
(10-19-2012, 01:18 PM)beecake Wrote: (10-19-2012, 12:56 PM)naseem142 Wrote: (10-19-2012, 12:50 PM)The chaser Wrote: (10-19-2012, 12:07 PM)naseem142 Wrote: I have no idea how to do this function , please help me. please.
ಠ_ಠ
My key's name: Key_0
Original: void GiveItem(string& asName, string& asType, string& asSubTypeName, string& asImageName, float afAmount);
Mine: void GiveItem(Key_0, Key_0 , Key_0 , chemical_container_full.tga , float 1); void GiveItem("Key_0", "Key_0.ent" , Key_0 , chemical_container_full.tga , float 1); Error , ) expected :| Yea, you do not write "float" in a function and Key_0 needs these "". The middle Key_0 should be "Puzzle" though Didn't see that. Thanks, beecake
THE OTHERWORLD (WIP)
Aculy iz dolan.
|
|
10-19-2012, 01:26 PM |
|
|