Thanks
I just finished P:BP and I felt I should say thank you to devs for this game series.
Recently, I also played latest games like Crysis and Bioshock, and Penumbra is a clear winner for me. Atmosphere, sound&music, story, gameplay - all were top-notch. The only problem was its duration - too short. Clearly the engine and idea had bigger potential: larger maps, more enemies, more sneaking, more (and much harder!) puzzles were possible, but well, thanks for what we got. I realize it's a "bedroom project", but maybe because it wasn't developed by a big corporate it came off so well, I would prefer independent, small development team over large bureaucratic suits army anytime.
Only 2 games in the latest year gripped me enough, it's Stalker and Penumbra.
I hope Penumbra devs will continue to create innovative and deep games like this, and future games from the team will be even better. We'll wait!
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