Rowzter
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My .Lang File "Died"?
Hello again!, i Knew i do too many threads of errors and i am real sorry , After Searching the wiki and forum i could't find a solution when a script "Die".
Everything i pick up only says "Picked up" and so on, and i have checked for errors but everything seems to be correct, Here is the lang file:
The last thing i added was a func that pop-up a message when i try to open a locked door. Lang and script for that here:
What did i do wrong?
(This post was last modified: 11-15-2012, 03:52 PM by Rowzter.)
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11-15-2012, 03:51 PM |
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FlawlessHappiness
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RE: My .Lang File "Died"?
You forgot </Entry>
<Entry Name="prison_section_1">The door is locked and i don't have the key. I need to find another way to open it.</Entry>
Trying is the first step to success.
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11-15-2012, 03:54 PM |
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The chaser
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RE: My .Lang File "Died"?
I've also seen that you have two CustomStoryMain. Why is that?
THE OTHERWORLD (WIP)
Aculy iz dolan.
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11-15-2012, 04:04 PM |
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Rowzter
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RE: My .Lang File "Died"?
Shit i am a real idiot (Facepalm). It works now =D, But i have 2 question, How and why can a ending entry crash an whole lang when i have both Language and /Language
And the second one:
I have a lantern and i want it to be empty and not full when i pick it up?
Chaser:
The first one is for the Description, and the other one is for a text that should popup when i collide with an area but that one does not work
(This post was last modified: 11-15-2012, 04:09 PM by Rowzter.)
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11-15-2012, 04:05 PM |
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The chaser
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RE: My .Lang File "Died"?
(11-15-2012, 04:05 PM)Rowzter Wrote: Shit i am a real idiot (Facepalm). It works now =D, But i have 2 question, How and why can a ending entry crash an whole lang when i have both Language and /Language
And the second one:
I have a lantern and i want it to be empty and not full when i pick it up?
Chaser:
The first one is for the Description, and the other one is for a text that should popup when i collide with an area but that one does not work For the lantern:
SetPlayerLampOil(float afOil);
For the pop-up, put that text in "Messages". There can only be 1 category of each.
It isn't about <Language/>, is about the </Entry>. When you don't put it when you should, the game turns mad and doesn't recognise anything of the .lang file.
THE OTHERWORLD (WIP)
Aculy iz dolan.
(This post was last modified: 11-15-2012, 04:19 PM by The chaser.)
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11-15-2012, 04:17 PM |
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Plank
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RE: My .Lang File "Died"?
your not an idiot i accidentally deleted my lang file lol
does everything taste like chicken or
does chicken taste like everything?
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06-28-2013, 10:41 PM |
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The chaser
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RE: My .Lang File "Died"?
m0shiman, why did you necro this?
THE OTHERWORLD (WIP)
Aculy iz dolan.
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06-28-2013, 11:39 PM |
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Plank
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RE: My .Lang File "Died"?
(06-28-2013, 11:39 PM)The chaser Wrote: m0shiman, why did you necro this?
what do you mean necro
does everything taste like chicken or
does chicken taste like everything?
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06-29-2013, 12:21 AM |
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7heDubz
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RE: My .Lang File "Died"?
(06-29-2013, 12:21 AM)m0shiman Wrote: (06-28-2013, 11:39 PM)The chaser Wrote: m0shiman, why did you necro this?
what do you mean necro
He means this thread was old and you brought it back to life from the dead.
Now lets please leave this thread to die again
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06-29-2013, 12:25 AM |
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Plank
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RE: My .Lang File "Died"?
(06-29-2013, 12:25 AM)WIWWM Wrote: (06-29-2013, 12:21 AM)m0shiman Wrote: (06-28-2013, 11:39 PM)The chaser Wrote: m0shiman, why did you necro this?
what do you mean necro
He means this thread was old and you brought it back to life from the dead.
Now lets please leave this thread to die again
Agreed
does everything taste like chicken or
does chicken taste like everything?
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06-29-2013, 02:06 AM |
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