With Maya 2010, you will have to learn modelling, UV/Texturing, rigging and animating a model.
It's known that it's very glitchy when it comes to Amnesia, so... get ready for headaches
I don't know where I can find those tutorials, but in the Development articles sections you can find a lot of things that can fix your bugs.
With Maya 2010, you will have to learn modelling, UV/Texturing, rigging and animating a model.
It's known that it's very glitchy when it comes to Amnesia, so... get ready for headaches
I don't know where I can find those tutorials, but in the Development articles sections you can find a lot of things that can fix your bugs.
Protip, creating custom enemies are probably the hardest thing you can do for a Custom Story. It requires: 3D modelling, texturing, mapping, rigging, animating, and programming. And other stuff. It took my modeller several months to poop out one custom enemy and he's more or less a professional with this stuff.