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Multiple Issues Help Custom amnesia monster
nuksnuks Offline
Junior Member

Posts: 1
Threads: 1
Joined: Nov 2012
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#1
Custom amnesia monster

hi i'm trying to make a custommade monster in amnesia
but i'm stuck, i have made a model and added texture, then i have exported the model as a .dae file but when i imported it i Model Editor nothing comes up, or it is invisible.
here is a list of things i still need done:
- the *.dds file
- the *.mat file
- the *.ent file

ps: i'm using Blender

basicly i want to be able to see the model in model editor

what should i do?

thanks in advance
(This post was last modified: 11-20-2012, 04:40 AM by nuksnuks.)
11-20-2012, 04:39 AM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#2
RE: Custom amnesia monster

What is the texture's filetype?
11-20-2012, 06:18 AM
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crisosphinx Offline
Senior Member

Posts: 501
Threads: 5
Joined: Apr 2012
Reputation: 24
#3
RE: Custom amnesia monster

(11-20-2012, 04:39 AM)nuksnuks Wrote: hi i'm trying to make a custommade monster in amnesia
but i'm stuck, i have made a model and added texture, then i have exported the model as a .dae file but when i imported it i Model Editor nothing comes up, or it is invisible.
here is a list of things i still need done:
- the *.dds file
- the *.mat file
- the *.ent file

ps: i'm using Blender

basicly i want to be able to see the model in model editor

what should i do?

thanks in advance
if you don't have the png/ jpg/dds yet, that's why it's invisible...

Link the diffuse/ color up in blender, export as a dae without animations selected, import into the engine's editor, if it doesnt show up, but when seleted, the mesh shows, attach a .mat to the file.

No diffuse = invisible/ crash
No model = invisible/ crash/ doesn't do anything
No diffuse but when the model is selected = add a mat to the editor

If you have any other problems, just post 'em here.

Animation and Rig questions -> crisosphinx@yahoo.com

3D Generalist. Notable work on FG Forums - The Great Work, Five Magics and Cowards Debt.
11-20-2012, 06:30 AM
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