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		| Hardarm   Posting Freak
 
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			|  ~ SciFi Interior Asset by EntART3t ~ 
 
				Do you remember the fancy asset from EntART3t? 
The guy who made THIS  thread but just disappeared out of the nothingness? 
Well He magically appeared on my MSN and talked a bit. 
He sended me the files and gave me free use of it, he approved my request to share them with the community. 
 
Create a new indoor area with these new SciFi assets made by EntART3t!
 
They are "almost finished" as he won't work further with them, some MAY have no collision mesh, maybe it's just the "large_door_closed" or whatever it is called.
 My Favourite One: ___________ 
 REMINDS:
 
Some pieces may not have collision mesh, but almost all of them have.
 
The piece door_1.ent is a slide door and it's a pain in the ass to open by hand. You'll have to trigger it with a button or distance sight to open it by itself with scripting somehow.
 
The Example Map (whose download is at the end of the post) will explain you a bit how to use the blocks. 
It's raccomended to people that have got some experience in building, so all maps won't be equal each other and will be unique.
Assets by: EntART3t !
			
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(This post was last modified: 06-22-2013, 11:07 AM by Hardarm.)
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	| 12-08-2012, 09:45 PM |  |  
	
		| stokesie95   Member
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				AWSOME
			 
 Looking for scripting work |  |  
	| 12-08-2012, 09:48 PM |  |  
	
		| Hardarm   Posting Freak
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				Extra Screen: ![[Image: 2C564713854A2E014DD38F6BB30CA215E7D889AF]](http://cloud-2.steampowered.com/ugc/1100266671085853430/2C564713854A2E014DD38F6BB30CA215E7D889AF/) 
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	| 12-08-2012, 10:01 PM |  |  
	
		| EntART3t   Junior Member
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				reactivated my account to say this is legit    
I think most is said already, 
sadly i wasnt able to finish the files as i had planned in the beginning, but had some personal stuff happening. Feel free to use them as is - or edit them    |  |  
	| 12-08-2012, 10:30 PM |  |  
	
		| jssjr90   Member
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				I have a problem, when I put the entities or the static objects in the editor, they don't show up as nothing, no textures. How can I fix this this? Are some textures in the texture folder specificity only go in the other folders? Btw, spectacular job EntART3t.
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	| 12-08-2012, 10:48 PM |  |  
	
		| Hardarm   Posting Freak
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				 (12-08-2012, 10:48 PM)jssjr90 Wrote:  I have a problem, when I put the entities or the static objects in the editor, they don't show up as nothing, no textures. How can I fix this this? Are some textures in the texture folder specificity only go in the other folders? Btw, spectacular job EntART3t. 
Check the folders if they are correct. They should match the main amnesia ones completely, just like a non-isolated Full Conversion. Entities, static_object and textures should have the folder "EntART3t" in them.
			 
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(This post was last modified: 12-08-2012, 10:51 PM by Hardarm.)
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	| 12-08-2012, 10:51 PM |  |  
	
		| jssjr90   Member
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				 (12-08-2012, 10:51 PM)Hardarm Wrote:   (12-08-2012, 10:48 PM)jssjr90 Wrote:  I have a problem, when I put the entities or the static objects in the editor, they don't show up as nothing, no textures. How can I fix this this? Are some textures in the texture folder specificity only go in the other folders? Btw, spectacular job EntART3t. 
 Check the folders if they are correct. They should match the main amnesia ones completely, just like a non-isolated Full Conversion. Entities, static_object and textures should have the folder "EntART3t" in them.
 I fixed it, a little different, I just dumped all the textures that where with the static object or entities in to their respected folders.
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	| 12-08-2012, 11:17 PM |  |  
	
		| Hardarm   Posting Freak
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				 (12-08-2012, 11:17 PM)jssjr90 Wrote:   (12-08-2012, 10:51 PM)Hardarm Wrote:  I fixed it, a little different, I just dumped all the textures that where with the static object or entities in to their respected folders. (12-08-2012, 10:48 PM)jssjr90 Wrote:  I have a problem, when I put the entities or the static objects in the editor, they don't show up as nothing, no textures. How can I fix this this? Are some textures in the texture folder specificity only go in the other folders? Btw, spectacular job EntART3t. 
 Check the folders if they are correct. They should match the main amnesia ones completely, just like a non-isolated Full Conversion. Entities, static_object and textures should have the folder "EntART3t" in them.
 The important is that it's working!    
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	| 12-08-2012, 11:42 PM |  |  
	
		| jssjr90   Member
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				 (12-08-2012, 11:42 PM)Hardarm Wrote:   (12-08-2012, 11:17 PM)jssjr90 Wrote:  The important is that it's working! (12-08-2012, 10:51 PM)Hardarm Wrote:  I fixed it, a little different, I just dumped all the textures that where with the static object or entities in to their respected folders. (12-08-2012, 10:48 PM)jssjr90 Wrote:  I have a problem, when I put the entities or the static objects in the editor, they don't show up as nothing, no textures. How can I fix this this? Are some textures in the texture folder specificity only go in the other folders? Btw, spectacular job EntART3t. 
 Check the folders if they are correct. They should match the main amnesia ones completely, just like a non-isolated Full Conversion. Entities, static_object and textures should have the folder "EntART3t" in them.
  Ya, but oddly enough, the preview of most objects does not show up its picture, but when placing it down it pops up as it should be. Well its better than nothing I say.
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	| 12-08-2012, 11:56 PM |  |  
	
		| Hardarm   Posting Freak
 
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			| RE: ~ SciFi Interior Asset by EntART3t ~ 
 
				 (12-08-2012, 11:56 PM)jssjr90 Wrote:   (12-08-2012, 11:42 PM)Hardarm Wrote:  Ya, but oddly enough, the preview of most objects does not show up its picture, but when placing it down it pops up as it should be. Well its better than nothing I say. (12-08-2012, 11:17 PM)jssjr90 Wrote:  The important is that it's working! (12-08-2012, 10:51 PM)Hardarm Wrote:  I fixed it, a little different, I just dumped all the textures that where with the static object or entities in to their respected folders. (12-08-2012, 10:48 PM)jssjr90 Wrote:  I have a problem, when I put the entities or the static objects in the editor, they don't show up as nothing, no textures. How can I fix this this? Are some textures in the texture folder specificity only go in the other folders? Btw, spectacular job EntART3t. 
 Check the folders if they are correct. They should match the main amnesia ones completely, just like a non-isolated Full Conversion. Entities, static_object and textures should have the folder "EntART3t" in them.
  It's buggy, it happened to me. Try restart your level editor now it shows upside.    
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	| 12-08-2012, 11:57 PM |  |  |