Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[URGENT] Strange crash
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#1
[URGENT] Strange crash

I'm alpha testing my latest maps, and for some reason, the game is crashing occassionally when I change maps or when I resume a save file. It doesn't happen all the time, only sometimes, and I'm not sure what's causing it. I really have no idea what could be causing the crash. The map isn't very big, though I have noticed a notable frame lag when I play through my most crash-y map.

If anyone feels like giving the whole thing a go and seeing if there's any issue they can find, here is the group of maps:

http://www.mediafire.com/?5u2nwcaj15qe6kl

Here are the main issues:
1) Map 3 (West Wing) is giving me lots of frame lag. I don't know what might cause this, as the map is pretty small and there shouldn't be a lot of polygons.
2) Using the level door leading from Map 3 to Map 4 (Basement) crashes the game about 50% of the time when Map 4 is loading.
3) Resuming a save file in Map 3 crashes the game about 50% of the time.

I've had one beta tester report the same issue as me, and another report no issues at all.


Attached Files
.log   errorlog-21-12-2012(02.09.16).log (Size: 58.01 KB / Downloads: 116)

(This post was last modified: 12-23-2012, 09:39 PM by Damascus.)
12-21-2012, 03:15 AM
Find
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
Reputation: 30
#2
RE: Strange crash

How many objects are in the map? I think it was around 35-40k and my maps kept crashing frequently, mostly on startup.
12-21-2012, 04:33 AM
Find
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#3
RE: Strange crash

How can I tell without counting manually?

12-21-2012, 05:54 AM
Find
The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation: 113
#4
RE: Strange crash

Have you used a custom entity for this? And: Start amnesia this way:

http://wiki.frictionalgames.com/hpl2/amn...evenvguide

I think it shows the polygons.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
12-21-2012, 10:46 AM
Find
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#5
RE: Strange crash

Error logs aren't useful to us.

Tutorials: From Noob to Pro
12-21-2012, 10:50 AM
Website Find
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#6
RE: Strange crash

If error logs aren't useful, what is?

Also, chaser, dev mode doesn't work on my computer.

(This post was last modified: 12-23-2012, 08:09 PM by Damascus.)
12-23-2012, 08:05 PM
Find
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#7
RE: Strange crash

If anyone feels like giving the whole thing a go and seeing if there's any issue they can find, here is the group of maps:

http://www.mediafire.com/?5u2nwcaj15qe6kl

Here are the main issues:
1) Map 3 (West Wing) is giving me lots of frame lag. I don't know what might cause this, as the map is pretty small and there shouldn't be a lot of polygons.
2) Using the level door leading from Map 3 to Map 4 (Basement) crashes the game about 50% of the time when Map 4 is loading.
3) Resuming a save file in Map 3 crashes the game about 50% of the time.

I've had one beta tester report the same issue as me, and another report no issues at all.

(This post was last modified: 12-23-2012, 09:39 PM by Damascus.)
12-23-2012, 09:38 PM
Find




Users browsing this thread: 2 Guest(s)