(01-06-2013, 03:37 AM)str4wberrypanic Wrote: I was thinking about this recently, and i think that a lot of people who likes custom storys don't actually care about the history. That's because i've never seen any feedback about how good the history was, and the way people read memos in videos. I've realized this when i was reading the comments of " Followed by Death " in Moddb. Everyone says " oh, it was scary " or " nice scripts " or something like that, but never " oh, i really liked the history line ". It has a cool story and everything, but people don't care... I mean... for me, Amnesia was scary because of the history. The more i knew, the more i feared it.
But i don't know, it looks like people see a memo and just feel too lazy to read it. I think i've taken more time thinking about a cool history than making it, but it seems that all who people care is about the script level. And when i think about it, i don't feel animated to make a hard story, since people will only read the memo if it's part of a puzzle or something, and this is really bad. :l
What do you guys think?
I totally agree. Few people seem to care about the story, which is kinda sad. An amnesia custom story can be fun to play without a story, sort of, but with a good engaging story it makes you feel like you are discovering something. Like you are actually making progression.
That is the main reason for why I focus my custom story on the story itself a lot. Memos and letters are an important part of Amnesia, without them it would not be as interesting, and a story can easily make you feel more scared too, if done right.
I say more story to a lot of the custom stories out there. Especially those Pewdiepie ones. They are just barrels attacking e.t.c... I have nothing against Pewdiepie, but it has a very little engaging story in it...
I hope some people realize that.