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Mental memorial - Full Conversion *-RELEASED-*
DnALANGE Offline
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Posts: 1,549
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Joined: Jan 2012
#91
RE: Mental memorial - Full Conversion *-RELEASED-*

(02-16-2013, 11:43 PM)Exostalker Wrote: I played it, and can say it doesn't look good... at least in my opinion... way too much stuff everywhere, too much flickering (causes uncomfortable feeling for me).


Does not look professional, because of all the stuff, not everything is tweaked and a lot of lighting/item bugs. Not enough depth in the storyline, jumpscares... This mental institution and flashback thing is getting old, white night wasn't bad but now it's an old idea...

Also, sad to hear that a lot of those models are stolen...

Sorry you have epilepsion dude..
next time read the instructions omn the game manual!
And not professional.. true!
It is amature build..
Other wise i should work on a big company!
Now let me see YOUR building before you go arguing even more!
Too much stuff Too less stuff... it is NEVER EVER GOOD!
You guys must try working on a mod yourself before poisting crap like this.
-
I have respect for your reply.. but so harsh??
Well...
You better only play games from PROFESSIONALS then!
Pff... bugs here and there?? light bugs....??? maybe outsite at night a long a river or well...?NOT in my mod!
jumpscares? Have you played any horrorgame without jumpscares dude?
LOL!!! you are snother wining guy!
Item bugs... YES there are.. i couldnt fix those.. your right on that one!
(This post was last modified: 02-17-2013, 02:47 AM by DnALANGE.)
02-17-2013, 02:45 AM
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Kman Offline
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Posts: 4,187
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Joined: Jul 2011
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#92
RE: Mental memorial - Full Conversion *-RELEASED-*

No, he doesn't have to have experience with modding to be able to judge your story. By that logic, you shouldn't be able to say any movie you've ever seen or book you've ever read is bad or good, because chances are you've never written a book or made a movie.

Posting Freak
02-17-2013, 02:48 AM
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Exostalker Offline
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Posts: 204
Threads: 10
Joined: Aug 2010
Reputation: 3
#93
RE: Mental memorial - Full Conversion *-RELEASED-*

(02-17-2013, 02:45 AM)dnalange Wrote:
(02-16-2013, 11:43 PM)Exostalker Wrote: I played it, and can say it doesn't look good... at least in my opinion... way too much stuff everywhere, too much flickering (causes uncomfortable feeling for me).


Does not look professional, because of all the stuff, not everything is tweaked and a lot of lighting/item bugs. Not enough depth in the storyline, jumpscares... This mental institution and flashback thing is getting old, white night wasn't bad but now it's an old idea...

Also, sad to hear that a lot of those models are stolen...

Sorry you have epilepsion dude..
next time read the instructions omn the game manual!
And not professional.. true!
It is amature build..
Other wise i should work on a big company!
Now let me see YOUR building before you go arguing even more!
Too much stuff Too less stuff... it is NEVER EVER GOOD!
You guys must try working on a mod yourself before poisting crap like this.
-
I have respect for your reply.. but so harsh??
Well...
You better only play games from PROFESSIONALS then!
Pff... bugs here and there?? light bugs....??? maybe outsite at night a long a river or well...?NOT in my mod!
jumpscares? Have you played any horrorgame without jumpscares dude?
LOL!!! you are snother wining guy!
Item bugs... YES there are.. i couldnt fix those.. your right on that one!

Sorry I do not have epilepsion "dude".

Although my further replications might be pointless, because from your exaggerated emotions and replies I can see that you are quite a young fellow, and you take everything personally and you are mad for criticism, but I will try to reply:
In order to appreciate/review/rate the story, there is no need to crate your own. It's the same as to say "You dislike Rihanna? Sing better that that". Why would I?

I have been helping my friend for a mod for the last 2 years, we have stumbled upon a lot of things but never given up, because we want to tell that story. It is still in production and it has never been announced, so I guess I can't show the progress yet.


P.S.: light bugs at least in a few rooms, some pointlights shining through.
And yes I have played a lot of games which don't have "jumpscares", or at least have only a few, minor ones, not teleporting scientist bodies. You are telling me, that horror is all about jumpscares?

And I wasn't "wining", just stating my own opinion. I can see that this was created for those, who like "pewdie" kind of stories, and I'm ok with that. It's your story after all. If I sounded harsh at first, I'm sorry for that, but you might be overreacting too.

I guess it's my bad that I expected it to have "deeper" meaning and story... Most of the stories don't have that anyways.

(This post was last modified: 02-17-2013, 09:56 PM by Exostalker.)
02-17-2013, 09:52 PM
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Kreekakon Offline
Pick a god and pray!

Posts: 3,063
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#94
RE: Mental memorial - Full Conversion *-RELEASED-*

Hey dnaLange! I have some news which might be good for you depending on personal preference!

Pewdie is playing Mental Memorial! Uploaded the video only minutes ago.




[Image: Tv0YgQb.gif]
Image by BandyGrass
08-21-2013, 04:25 PM
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DnALANGE Offline
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Posts: 1,549
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Joined: Jan 2012
#95
RE: Mental memorial - Full Conversion *-RELEASED-*

Yeah, i've heared about it!
SOme people were telling me that! { beekayk | for example!
That is AWSOME!
But, on the other hand , him knowing..
He is laughin and screaming, But there are some jumpscares that will keep him on his toes!
Thanks for the video Kreekakon!
It is good for me and the new mod INVESTIGATOR,
Some people will get interested in that too now probly!
Thanks again!
08-21-2013, 09:13 PM
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Daemian Offline
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#96
RE: Mental memorial - Full Conversion *-RELEASED-*

Congratz. I saw him playing it too.
And I still think this is the best Amnesia mod so far.

08-21-2013, 10:39 PM
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DnALANGE Offline
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Posts: 1,549
Threads: 73
Joined: Jan 2012
#97
RE: Mental memorial - Full Conversion *-RELEASED-*

(08-21-2013, 10:39 PM)Amn Wrote: Congratz. I saw him playing it too.
And I still think this is the best Amnesia mod so far.

Thank you Amn!
I have one last final thing coming up! INVESTIGATOR!
I work very hard on that an i have some spical things coming up NEVER seen before!
I mean, saw before but NOT like this!
If you are interesting follow the mod on ModDB.
Thanks again!
08-22-2013, 03:25 PM
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Wolfpa Offline
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#98
RE: Mental memorial - Full Conversion *-RELEASED-*

Dude can you make all those entitys, static objects and items in a WinRar file and a download link, but only if you have time if you don't I understand if you are working on something.

"I feel like I'm madda-fakin stuck, in this duck, it makes me wanna quack, like what the fuck is that" Pewdiepie
09-04-2013, 02:05 PM
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DnALANGE Offline
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Posts: 1,549
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Joined: Jan 2012
#99
RE: Mental memorial - Full Conversion *-RELEASED-*

(09-04-2013, 02:05 PM)Wolfpa Wrote: Dude can you make all those entitys, static objects and items in a WinRar file and a download link, but only if you have time if you don't I understand if you are working on something.

What do you mean?
The mod if finished for like 6 months now..
09-04-2013, 03:11 PM
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TheWalshinator Offline
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RE: Mental memorial - Full Conversion *-RELEASED-*

MENTAL MEMORIAL IS AWESOME SO FAR! I am thoroughly enjoying playing it, and will make another post here when I'm finished...

You will see me, and weep in cold fear...
09-08-2013, 01:33 AM
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