| tonitoni1998   Member
 
 Posts: 163
 Threads: 54
 Joined: Oct 2012
 Reputation: 
1
 | 
			| Only show a message when interacting with a note and when interacting again show it 
 
				when the player interacts with the note only the message shows up. and only when he interacts with it again, the message will show. 
 how can i do that? i already tried to disable interaction but as i expected i can interact with it at all.
 
 When you are looking for someone, to do the scripting for your Custom Story, ask me! |  | 
	| 02-12-2013, 07:04 PM |  | 
	
		| Daemian   Posting Freak
 
 Posts: 1,129
 Threads: 42
 Joined: Dec 2012
 Reputation: 
49
 | 
			|  re: u could use a sign area 
 
				u could use a sign areait displays a message and by code you can add an interaction callback
 
 |  | 
	| 02-12-2013, 08:03 PM |  | 
	
		| palistov   Posting Freak
 
 Posts: 1,208
 Threads: 67
 Joined: Mar 2011
 Reputation: 
57
 | 
			| RE: ... 
 
				Amn's suggestion is a good one, since you can disable and re-enable sign areas very easily.
 You can also use the SetMessage, which gives can be triggered when the player clicks on the object and can have a duration to display its message for, while sign areas show their message as long as the player looks at them.
 
 The best choice depends on what exactly is going on in your game.
 
 |  | 
	| 02-12-2013, 08:42 PM |  |