WALP
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RE: ETERNIUM - Chapter One
Will the story require having played the prologue to be understood?
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02-22-2013, 08:53 PM |
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WALP
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RE: ETERNIUM - Chapter One
As for the screenshots 1-3 look really good because of their use of the wallsets and lighting.
Number 4 looks plain boring though, mainly because of the lighting, but also because of the environment not being anything worth looking at. All of the images actually lack smaller details but in images 1-3 you make up for it with lighting and interesting use of the wallsets. Im not saying that theres something wrong with having a few empty or bland areas in your story if it makes sence but I remember there being way too many in prologue so I feel I must remind you to be careful with bland areas that neither have lighting or much detail in them.
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02-22-2013, 09:10 PM |
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xPICKLEMONSTER
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RE: ETERNIUM - Chapter One
Looks Pretty swell!
I'd be happy to voice act for you, looks like my type of mod, a nice story!
Voice Actor in
Poisonous
Confusion
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02-22-2013, 09:38 PM |
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WALP
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RE: ETERNIUM - Chapter One
(02-22-2013, 09:41 PM)Robosprog Wrote: (02-22-2013, 09:10 PM)martinnord Wrote: As for the screenshots 1-3 look really good because of their use of the wallsets and lighting.
Number 4 looks plain boring though, mainly because of the lighting, but also because of the environment not being anything worth looking at. All of the images actually lack smaller details but in images 1-3 you make up for it with lighting and interesting use of the wallsets. Im not saying that theres something wrong with having a few empty or bland areas in your story if it makes sence but I remember there being way too many in prologue so I feel I must remind you to be careful with bland areas that neither have lighting or much detail in them.
I'm glad you liked the first 3, and I confess I snapped the fourth because I didn't want to show you another corridor, regardless of whether it was better (variety bro). However, I am confused as to smaller details now, what do you mean exactly? I've got a fair few static decals and loads of static entities as well as entities lying around the level, another perspective:
I don't understand what you mean by smaller details? I've got pebbles everywhere so as you can imagine I'm a bit confused. Teach me these "small details"! xD
And 2 free screenshots here :p
You seem to understand what I mean pretty well though, but when looking at the 4 images you posted things seemed a little empty you know. we got walls, few decals, and also a few boxes and such but else its pretty empty. looking at the 2 images you replied with though you seem to be just fine at that part of the map.
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02-22-2013, 11:48 PM |
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No Author
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RE: ETERNIUM - Chapter One
Good to see you making high quality maps.
Good luck !
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02-23-2013, 01:33 PM |
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WALP
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RE: ETERNIUM - Chapter One
(02-23-2013, 01:29 PM)Robosprog Wrote: More free screenshots!
Much nicer now robo keep it up :D
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02-23-2013, 02:12 PM |
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WALP
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RE: ETERNIUM - Chapter One
(02-23-2013, 02:43 PM)Robosprog Wrote: Since you can see this bit in game, might as well upload it.
Wait so this was for chapter one and not prologue? never finished prologue so I would not know.
EDIT: also you should probably just update the fourth image on the main page since you have changed it now
(This post was last modified: 02-23-2013, 04:06 PM by WALP.)
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02-23-2013, 04:04 PM |
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Kreekakon
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RE: [IFC] ETERNIUM - Chapter One
Looks good!
Also, on first glance I thought those things in the back were water light reflections...then I found out they were just cogs lol
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02-24-2013, 08:46 AM |
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No Author
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RE: [IFC] ETERNIUM - Chapter One
Dang eyes.
Why u can't see the stuff at the screenshot ?
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02-24-2013, 10:10 AM |
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No Author
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RE: [IFC] ETERNIUM - Chapter One
Thx. It's a lot better now.
Sorry for making you busy with the screenshot.
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02-24-2013, 10:24 AM |
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