(03-10-2013, 01:58 PM)The chaser Wrote: (03-10-2013, 01:26 PM)JustAnotherPlayer Wrote:
Really good. Ask him a complicated question, such as how to make a lock destroyed by using 10 items.
That's actually easy. Just have a Local variable and add 1 to the variable when you use the item.
JsutNtherPlayer pls
[/quote]
........wat?
OFF-TOPIC:
I see a script in the Script Functions page. Am i correct in changing it to the suitable script for use in the .hps?
[SCRIPT IN SCRIPT FUNC PAGE]
void SetLevelDoorLockedText(string& asName, string& asTextCat, string& asTextEntry);
to
[SCRIPT IN .HPS]
SetLevelDoorLockedText("", "Messages", "LevelDoor");
So far, i don't know what is a internal name.