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Naming Level Doors
Hailfiretank Offline
Junior Member

Posts: 33
Threads: 12
Joined: Jun 2012
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#1
Naming Level Doors

I have tried looking, but cannot find any tutorials on this Sad

I wish to 'name' my doors;
aka. When a player looks at a door, the door's name comes up on the screen (eg. the way it says things like "Wine Cellar" and "Laboratory" in the main game)

Any advice would be appreciated Smile
03-17-2013, 07:56 PM
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NaxEla Offline
Senior Member

Posts: 415
Threads: 5
Joined: Dec 2012
Reputation: 28
#2
RE: Naming Level Doors

Select the door in the level editor, then click on the Entity tab on the right of the screen. Scroll down until you see 'TextEntry'. That's the entry name that you will add in your lang file (Category is always Levels). Then you just need to add that entry into your lang file. For example, if you called your entry "CellarDoor", you're lang would look like this:
<LANGUAGE>
    <CATEGORY Name="Levels">
        <Entry Name="CellarDoor">Cellar</Entry>
    </CATEGORY>
</LANGUAGE>

In Ruins [WIP]
03-17-2013, 08:10 PM
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Hailfiretank Offline
Junior Member

Posts: 33
Threads: 12
Joined: Jun 2012
Reputation: 0
#3
RE: Naming Level Doors

Perfect, thanks! Big Grin
03-17-2013, 11:26 PM
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