Rowedekhelicon Wrote:The only way to attain true immortality is to have a strong single player experience. One that stays near and dear to your heart for all time. One that will keep you returning for a sense of nostalgia or just because it was that damned fun. I have many such games.
Oh yes. Games with brilliant idea. Sometimes when I recall few of these games I tryed to find them somewhere. I often succeeded. I was playing and playing. And then I realized why I was not playing it so long. It was getting tiresome, I was standing before well-known situations and I solved them by well-known solutions. Most in games without any AI script (but even AI couldn't help much - it often didn't surprise).
I'm telling that these immortal games are immortal only in our memories. You can pull them into reality, but they have strong root. When you play one game a lot, when you finish the storyline, when you defeat AI script, there is really nothing intrested in the game anymore. You can remember it, you can prize it. But mostly, you cannot play it.
Multiplayer offers you to play with others, who copleted the game too. And there is coming the challenge, there is coming the fun.
Rowedekhelicon Wrote:Multiplayer prolongs the lifetime of a game, but it certainly doesn't make it immortal. It's a short-lived thing (relatively speaking) that almost always dies out at some point after a game's initial release.
Multiplayer itself certainly doesn't make game immortal. But when you combine brilliant entertaining game with
multiplayer, it could come.
Multiplayer prolong the lifetime of game. And how much? It depends on players. You can sow a field, grain has to grow by itself.
I know one game which I've played for 5 years and I'm playing it only because of
Multiplayer.
By singleplayer adventure, you can offer player the memory immortality. But not the second one. I'm not telling that one is better or worse. But I would be more grateful to see people playing it for long time, than listen them talking about great old game which they don't play anymore.
And one small notice: I'm sorry about the tenses and word order in the sentences. I do not know English very well.
Next notice: The opinion about non-
multiplayer games getting tiresome is just outcome of my observations. I think it, because I feel it that way. I'm not sure, if that's how the others think.