The Raining Brains
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
I...what!? Please tell me you are trolling.
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07-06-2013, 05:12 PM |
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Deep One
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-06-2013, 05:12 PM)The Raining Brains Wrote: I...what!? Please tell me you are trolling.
Me? Nope, I'm not. Take these as example:
These tracks are fast and intense, good for panic-filled chase. Mors Praematura is nice track but would it be a good chase music? I don't think so.
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07-06-2013, 05:31 PM |
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The Raining Brains
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-06-2013, 05:31 PM)Deep One Wrote: (07-06-2013, 05:12 PM)The Raining Brains Wrote: I...what!? Please tell me you are trolling.
Me? Nope, I'm not. Take these as example:
These tracks are fast and intense, good for panic-filled chase. Mors Praematura is nice track but would it be a good chase music? I don't think so.
No no I agree. I meant the person you were replying to.
I always thought that screeching chase sound was perfect. You can just feel it feeding on your dwindling sanity.
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07-06-2013, 05:53 PM |
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blueberry
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-06-2013, 04:45 PM)Spaceman Wrote: Hahaha I knew it was a troll guys, I was just trying to play along to get other people to open the spoiler
See? This... this is the guy. He, he knows what i'm talking about.
Gimme a sex~
- Some twat 2014
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07-06-2013, 05:57 PM |
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Artyom
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-04-2013, 03:00 PM)i3670 Wrote: I had an idea about the lantern today. Probably more suitable for TDD. Anyway, the lantern and tinderboxes work together. So that every time you light the lantern you use a tinderbox, because you barely use the tinderboxes anyway.
I tried this and it blew up the engine...
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07-07-2013, 03:38 AM |
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PutraenusAlivius
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-07-2013, 03:38 AM)Zandrojakov Wrote: (07-04-2013, 03:00 PM)i3670 Wrote: I had an idea about the lantern today. Probably more suitable for TDD. Anyway, the lantern and tinderboxes work together. So that every time you light the lantern you use a tinderbox, because you barely use the tinderboxes anyway.
I tried this and it blew up the engine...
Literally.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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07-07-2013, 03:55 AM |
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phatdoggi
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(04-26-2013, 10:48 PM)Tiger Wrote: I'm looking forward to this game.
I'm looking forward to modding this game. Heh heh heh.
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07-07-2013, 09:27 AM |
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Deep One
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-07-2013, 09:27 AM)phatdoggi Wrote: (04-26-2013, 10:48 PM)Tiger Wrote: I'm looking forward to this game.
I'm looking forward to modding this game. Heh heh heh.
Not sure if joking etc. but anyway, there won't be any modding tools for AAMFP
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07-07-2013, 11:01 AM |
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Kreekakon
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-07-2013, 11:01 AM)Deep One Wrote: Not sure if joking etc. but anyway, there won't be any modding tools for AAMFP Even without, I'm pretty sure you can still do it manually by messing around with the model files, .cfg, etc
Modding isn't just limited to making custom stories!
(This post was last modified: 07-07-2013, 11:11 AM by Kreekakon.)
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07-07-2013, 11:11 AM |
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FlawlessHappiness
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
Otherwise we might be able to take the models from it, and drag them into HPL2.
Trying is the first step to success.
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07-07-2013, 02:51 PM |
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