Fatalist
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05-15-2013, 11:34 AM |
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PutraenusAlivius
Posting Freak
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RE: Penumbra hunter?
Possible, but hard. Penumbra animations are hard to convert.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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05-15-2013, 12:00 PM |
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Fatalist
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RE: Penumbra hunter?
Is there a tutorial about convert penumbra monster?
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05-15-2013, 12:26 PM |
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PutraenusAlivius
Posting Freak
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RE: Penumbra hunter?
Nope. Only tutorials to convert Penumbra stuff to Amnesia without animations.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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05-15-2013, 12:42 PM |
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plutomaniac
Super Moderator
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RE: Penumbra hunter?
I have converted it as well as many others. There is no point. This model is unfinished. The texture is generic, the animations wrong and it requires time and an old Maya to be fixed properly.
(This post was last modified: 05-15-2013, 04:10 PM by plutomaniac.)
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05-15-2013, 04:09 PM |
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Fatalist
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RE: Penumbra hunter?
Bad news =\
At last, I saw another monster - from penumbra tech demo. And its posible to convert it?) Or it have a wrong animation too?
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05-15-2013, 05:16 PM |
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plutomaniac
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RE: Penumbra hunter?
I have tried that too, it will cause problems as well. The animations are different from the Amnesia standard ones.
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05-15-2013, 05:20 PM |
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Fatalist
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RE: Penumbra hunter?
Hmm, can't convert animation, but maybe can create new? And new bones. I edit model and make a static. Its work and not crush in Amnesia editor.
Is there a tutorial about create monster for Amnesia?
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05-16-2013, 08:40 AM |
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Fatalist
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Posts: 122
Threads: 8
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RE: Penumbra hunter?
Last question. How make spider as enemy? I try to do this, but game crash after spider attack me.
Only walk animation works.
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05-17-2013, 10:15 AM |
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