Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Some assets from the "1 week environment" thread
JonnyAnomaly Offline
Member

Posts: 179
Threads: 20
Joined: Nov 2012
Reputation: 14
#11
RE: Some assets from the "1 week environment" thread

Sorry guys, didn't see that there were issues with my models - I'm not sure what I have to do to fix them, but its probably a path issue as Acies mentioned. Some models in the past that I posted have had weird issues with them disappearing for people, but YourComputer fixed them for me so it would work for other people.
01-01-2014, 08:44 PM
Find
WALP Offline
Posting Freak

Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation: 45
#12
RE: Some assets from the "1 week environment" thread

If the path issues are with textures, I assume it would take no more than opening the collada(DAE) files in Notepad++/Geany/other and changes the file pointer to only point to your file, and not the path the file. Fx

<image id="Map #15-image" name="Map #15">
<init_from>file://C:/Steamblabla/blibblub/common/redist/static_objects/PictureOfGayChicken.dds</init_from>
</image>
would be changed to:

<image id="Map #15-image" name="Map #15">
<init_from>PictureOfGayChicken.dds</init_from>
</image>

this would have to be done with spec and normal maps and other as well of course.
01-01-2014, 09:17 PM
Find




Users browsing this thread: 3 Guest(s)