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		| DeAngelo   Senior Member
 
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			| Where did this crowbar come from? 
 
				Just curious, anybody else ever find a random item in your CS and for the life of you can't remember why you put it there? Any other goofy stuff you've done while making a CS or full conversion? The other day, I put about 50 wood beams all over the celing to simulate support beams (The actual support beam entity didn't fit my needs) but I forgot to set them as static physics. I loaded up my level and they all came crashing down around me. I screamed bloody murder.
 It was 3 AM.
 
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	| 07-09-2013, 07:28 PM |  |  
	
		| Streetboat   Posting Freak
 
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			| RE: Where did this crowbar come from? 
 
				 (07-09-2013, 07:28 PM)DeAngelo Wrote:  Just curious, anybody else ever find a random item in your CS and for the life of you can't remember why you put it there? Any other goofy stuff you've done while making a CS or full conversion? The other day, I put about 50 wood beams all over the celing to simulate support beams (The actual support beam entity didn't fit my needs) but I forgot to set them as static physics. I loaded up my level and they all came crashing down around me. I screamed bloody murder.
 It was 3 AM.
 
Sounds like you accidentally discovered a great scare- wait until the player is halfway into the room, rumble the screen, make some dust particles, and set a bunch of them to non-static.    
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	| 07-09-2013, 07:51 PM |  |  
	
		| DeAngelo   Senior Member
 
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			| RE: Where did this crowbar come from? 
 
				 (07-09-2013, 07:51 PM)Streetboat Wrote:   (07-09-2013, 07:28 PM)DeAngelo Wrote:  Just curious, anybody else ever find a random item in your CS and for the life of you can't remember why you put it there? Any other goofy stuff you've done while making a CS or full conversion? The other day, I put about 50 wood beams all over the celing to simulate support beams (The actual support beam entity didn't fit my needs) but I forgot to set them as static physics. I loaded up my level and they all came crashing down around me. I screamed bloody murder.
 It was 3 AM.
 Sounds like you accidentally discovered a great scare- wait until the player is halfway into the room, rumble the screen, make some dust particles, and set a bunch of them to non-static.
  
I actually do have something similar to this in my CS I'm working on, but it happens on a larger scope.
			 
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	| 07-09-2013, 08:01 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Where did this crowbar come from? 
 
				I added some ceiling beams into my Wine Cellar. They didn't actually support the ceiling. To this day I still don't know why I put it there instead of actually supporting it.
			 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 07-10-2013, 03:51 AM |  |  
	
		| CarnivorousJelly   Posting Freak
 
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			| RE: Where did this crowbar come from? 
 
				I placed a grunt in one of my maps at one point; it was really near the starting point and I thought I had deleted it. That was a "pleasant" surprise. Got rid of him straight away :p
			 
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	| 07-10-2013, 06:28 AM |  |  
	
		| Kreekakon   Pick a god and pray!
 
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			| RE: Where did this crowbar come from? 
 
				More than once even after having tested a map over ten times, I'll for some reason completely forget about a certain scare, and nearly get a heart attack when it comes up :'(
			 
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	| 07-10-2013, 06:39 AM |  |  
	
		| OriginalUsername   Posting Freak
 
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			| RE: Where did this crowbar come from? 
 
				yay another bot..
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	| 07-13-2013, 09:42 AM |  |  |