| Rapture   Posting Freak
 
 Posts: 1,078
 Threads: 79
 Joined: May 2011
 Reputation: 
30
 | 
			| RE: Make particle system follow player 
 
				Min Start (Try values of 1-10+) marks the minimum distance you must be away for the particle effect to appear.
			 |  | 
	| 08-03-2013, 07:26 AM |  | 
	
		| DeAngelo   Senior Member
 
 Posts: 263
 Threads: 26
 Joined: Feb 2013
 Reputation: 
11
 | 
			| RE: Make particle system follow player 
 
				I have a little fog demon that follows the player in one level. I used the water monster, but changed the movement particle from water splashes to a fog particle. Unfortunately, instead of looking like an ever-moving fog, it sorta "juts" a few inches along at a time. I tried attaching the particle in the model editor but it doesn't show up. Still, the basic effect works well.
			 
 |  | 
	| 08-03-2013, 01:22 PM |  | 
	
		| JonnyAnomaly   Member
 
 Posts: 179
 Threads: 20
 Joined: Nov 2012
 Reputation: 
14
 | 
			| RE: Make particle system follow player 
 
				Thanks for the replies. I think I'll go with using many particles across the map, but just have them fade at a shorter distance. It doesn't seem to have much of an effect on performance at the moment.
			 |  | 
	| 08-03-2013, 04:51 PM |  |