| cowsaysmoo   Junior Member
 
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			| Custom Monster crashes modelview.exe? 
 
				I've recently created a custom monster in Maya with bones and every time I try to open the exported .dae file I get errors. I beilive the problem is the texture due to the model being composed of a bunch of the same smaller model I made a while ago. Do I need to combine the texture(s) in some way that the modelview.exe can piece it together correctly or is it likely some other error?
			 
				
(This post was last modified: 08-05-2013, 07:02 PM by cowsaysmoo.)
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	| 08-05-2013, 03:38 PM |  | 
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Custom Monster crashes modelview.exe? 
 
				No, you don't. It's possible it's a problem with either the Bone or the export.
			 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 08-05-2013, 03:43 PM |  | 
	
		| cowsaysmoo   Junior Member
 
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			| RE: Custom Monster crashes modelview.exe? 
 
				I have the fbxmaya plugin for maya 2014, do I need the openCOLLADA program for it to work?
 ok I think I found my problem, I imported and exported a model from amnesia into maya and the modelviewer crashed. I'll just downgrade my maya version
 
				
(This post was last modified: 08-05-2013, 07:01 PM by cowsaysmoo.)
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	| 08-05-2013, 06:37 PM |  |