robo
Member
Posts: 55
Threads: 15
Joined: Dec 2011
Reputation:
0
|
is it possible to bake normal map into a .dae model?
as the title says,
Is it possible to bake normal map into a model for Amnesia
Kind regards Syltpasta
|
|
08-19-2013, 11:31 PM |
|
WALP
Posting Freak
Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation:
45
|
RE: is it possible to bake normal map into a .dae model?
No a normal map can only be baked into a texture, not geometri.
When exporting your Collada(.dae) you should have the diffuse(color) map assigned. Then when you open the file in Model Viewer it should generate a material(.mat) file for you, which you can then open in the Material Editor and assign a normal map to, as well as many other maps such as fx specularity, bump or alpha
(This post was last modified: 08-20-2013, 06:09 AM by WALP.)
|
|
08-20-2013, 06:08 AM |
|