I played the demo, and I liked it. A lot of stylish stuff in there to enjoy! Looking forward to this.
A bit of advice, and criticism though:
1. There are a couple missing welders, and clipping objects
2. This I'd say is more important on a general scale, but try to make your mapping plausible, and have a reason that caused it to look like it.
For example in one of your small bedrooms there is a closet which has fallen
face-up despite it having likely been facing the opposite direction when it was right-side up. How did it get like that? Did someone turn the closet facing the fall before knocking it down?
Of course you can ignore this advice depending how much it
may interfere with your vision.