Shiro 
 
 
		
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Fatal Error - Need Help 
			 
			
				Hello guys, I recently started creating a custom story and I'm doing a 2nd map, so the first one went great and now this second one is giving me a problem. 
This is the problem:
 Quote:FATAL ERROR: Could not load script file 'custom stories/Death's Touch/maps/C:/Program Files/Steam/steammaps/common/Amnesia The Dark Descent/custom stories/Death's Touch/maps/Map02/unknown2.hps'! 
Execute String(1,1) : ERR: No matching signatures to 'OnLeave()' 
main (14,1(: ERR: Unexpected end of file 
And this is the .hps file:
 Quote:void OnStart() 
{   
        PlaySoundAtEntity("piano", "piano", "piano", 0, false); 
        AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1); 
        AddUseItemCallback("Level Key", keylevel", "level", "UseKeyOnDoor", true); 
} 
 
void UseKeyOnDoor(string &in asItem, string &in asEntity) 
{ 
        SetSwingDoorLocked("level", false, true); 
        PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false); 
        RemoveItem(asItem); 
} 
Thanks for helping.
			  
			
			
			
				
(This post was last modified: 09-04-2013, 03:49 PM by Shiro.)
 
				
			 
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	| 09-04-2013, 03:48 PM  | 
	
		
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		Tomato Cat 
 
 
		
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RE: Fatal Error - Need Help 
			 
			
				Is that the entire HPS file?
			 
			
			
			
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	| 09-04-2013, 04:03 PM  | 
	
		
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		Shiro 
 
 
		
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RE: Fatal Error - Need Help 
			 
			
				 (09-04-2013, 04:03 PM)Tomato Cat Wrote:  Is that the entire HPS file? 
Yes, it's a short map that leads to another.
			  
			
			
			
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	| 09-04-2013, 04:04 PM  | 
	
		
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		The chaser 
 
 
		
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RE: Fatal Error - Need Help 
			 
			
				 (09-04-2013, 03:48 PM)Shiro Wrote:  Hello guys, I recently started creating a custom story and I'm doing a 2nd map, so the first one went great and now this second one is giving me a problem. 
 
This is the problem: 
 
Quote:FATAL ERROR: Could not load script file 'custom stories/Death's Touch/maps/C:/Program Files/Steam/steammaps/common/Amnesia The Dark Descent/custom stories/Death's Touch/maps/Map02/unknown2.hps'! 
Execute String(1,1) : ERR: No matching signatures to 'OnLeave()' 
main (14,1(: ERR: Unexpected end of file 
 
And this is the .hps file: 
 
Quote:void OnStart() 
{   
        PlaySoundAtEntity("piano", "piano", "piano", 0, false); 
        AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1); 
        AddUseItemCallback("Level Key", keylevel", "level", "UseKeyOnDoor", true); 
} 
 
void UseKeyOnDoor(string &in asItem, string &in asEntity) 
{ 
        SetSwingDoorLocked("level", false, true); 
        PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false); 
        RemoveItem(asItem); 
} 
 
Thanks for helping. 
void OnStart() 
{   
        PlaySoundAtEntity("piano", "piano.snt", "piano", 0, false); 
        AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1); 
        AddUseItemCallback("Level Key", "keylevel", "level", "UseKeyOnDoor", true); 
}
 
void UseKeyOnDoor(string &in asItem, string &in asEntity) 
{ 
        SetSwingDoorLocked("level", false, true); 
        PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false); 
        RemoveItem(asItem); 
}
 
This should fix it.
			  
			
			
 
                              THE OTHERWORLD (WIP) 
 
Aculy iz dolan.  
			
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	| 09-04-2013, 04:14 PM  | 
	
		
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		Shiro 
 
 
		
			Junior Member 
			
			
			
 
			
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RE: Fatal Error - Need Help 
			 
			
				 (09-04-2013, 04:14 PM)The chaser Wrote:   (09-04-2013, 03:48 PM)Shiro Wrote:  Hello guys, I recently started creating a custom story and I'm doing a 2nd map, so the first one went great and now this second one is giving me a problem. 
 
This is the problem: 
 
Quote:FATAL ERROR: Could not load script file 'custom stories/Death's Touch/maps/C:/Program Files/Steam/steammaps/common/Amnesia The Dark Descent/custom stories/Death's Touch/maps/Map02/unknown2.hps'! 
Execute String(1,1) : ERR: No matching signatures to 'OnLeave()' 
main (14,1(: ERR: Unexpected end of file 
 
And this is the .hps file: 
 
Quote:void OnStart() 
{   
        PlaySoundAtEntity("piano", "piano", "piano", 0, false); 
        AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1); 
        AddUseItemCallback("Level Key", keylevel", "level", "UseKeyOnDoor", true); 
} 
 
void UseKeyOnDoor(string &in asItem, string &in asEntity) 
{ 
        SetSwingDoorLocked("level", false, true); 
        PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false); 
        RemoveItem(asItem); 
} 
 
Thanks for helping.  
void OnStart() 
{   
        PlaySoundAtEntity("piano", "piano.snt", "piano", 0, false); 
        AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1); 
        AddUseItemCallback("Level Key", "keylevel", "level", "UseKeyOnDoor", true); 
} 
 
void UseKeyOnDoor(string &in asItem, string &in asEntity) 
{ 
        SetSwingDoorLocked("level", false, true); 
        PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false); 
        RemoveItem(asItem); 
} 
 
This should fix it. 
Thank you, I'll try it, I'll report the situation right back.
 
EDIT: It worked, thanks! Adding rep now
			  
			
			
			
				
(This post was last modified: 09-04-2013, 04:23 PM by Shiro.)
 
				
			 
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	| 09-04-2013, 04:21 PM  | 
	
		
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