Shiro
Junior Member
Posts: 3
Threads: 1
Joined: Sep 2013
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Fatal Error - Need Help
Hello guys, I recently started creating a custom story and I'm doing a 2nd map, so the first one went great and now this second one is giving me a problem.
This is the problem:
Quote:FATAL ERROR: Could not load script file 'custom stories/Death's Touch/maps/C:/Program Files/Steam/steammaps/common/Amnesia The Dark Descent/custom stories/Death's Touch/maps/Map02/unknown2.hps'!
Execute String(1,1) : ERR: No matching signatures to 'OnLeave()'
main (14,1(: ERR: Unexpected end of file
And this is the .hps file:
Quote:void OnStart()
{
PlaySoundAtEntity("piano", "piano", "piano", 0, false);
AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1);
AddUseItemCallback("Level Key", keylevel", "level", "UseKeyOnDoor", true);
}
void UseKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("level", false, true);
PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false);
RemoveItem(asItem);
}
Thanks for helping.
(This post was last modified: 09-04-2013, 03:49 PM by Shiro.)
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09-04-2013, 03:48 PM |
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Tomato Cat
Senior Member
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RE: Fatal Error - Need Help
Is that the entire HPS file?
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09-04-2013, 04:03 PM |
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Shiro
Junior Member
Posts: 3
Threads: 1
Joined: Sep 2013
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RE: Fatal Error - Need Help
(09-04-2013, 04:03 PM)Tomato Cat Wrote: Is that the entire HPS file?
Yes, it's a short map that leads to another.
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09-04-2013, 04:04 PM |
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The chaser
Posting Freak
Posts: 2,486
Threads: 76
Joined: Jun 2012
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113
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RE: Fatal Error - Need Help
(09-04-2013, 03:48 PM)Shiro Wrote: Hello guys, I recently started creating a custom story and I'm doing a 2nd map, so the first one went great and now this second one is giving me a problem.
This is the problem:
Quote:FATAL ERROR: Could not load script file 'custom stories/Death's Touch/maps/C:/Program Files/Steam/steammaps/common/Amnesia The Dark Descent/custom stories/Death's Touch/maps/Map02/unknown2.hps'!
Execute String(1,1) : ERR: No matching signatures to 'OnLeave()'
main (14,1(: ERR: Unexpected end of file
And this is the .hps file:
Quote:void OnStart()
{
PlaySoundAtEntity("piano", "piano", "piano", 0, false);
AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1);
AddUseItemCallback("Level Key", keylevel", "level", "UseKeyOnDoor", true);
}
void UseKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("level", false, true);
PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false);
RemoveItem(asItem);
}
Thanks for helping.
void OnStart()
{
PlaySoundAtEntity("piano", "piano.snt", "piano", 0, false);
AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1);
AddUseItemCallback("Level Key", "keylevel", "level", "UseKeyOnDoor", true);
}
void UseKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("level", false, true);
PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false);
RemoveItem(asItem);
}
This should fix it.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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09-04-2013, 04:14 PM |
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Shiro
Junior Member
Posts: 3
Threads: 1
Joined: Sep 2013
Reputation:
0
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RE: Fatal Error - Need Help
(09-04-2013, 04:14 PM)The chaser Wrote: (09-04-2013, 03:48 PM)Shiro Wrote: Hello guys, I recently started creating a custom story and I'm doing a 2nd map, so the first one went great and now this second one is giving me a problem.
This is the problem:
Quote:FATAL ERROR: Could not load script file 'custom stories/Death's Touch/maps/C:/Program Files/Steam/steammaps/common/Amnesia The Dark Descent/custom stories/Death's Touch/maps/Map02/unknown2.hps'!
Execute String(1,1) : ERR: No matching signatures to 'OnLeave()'
main (14,1(: ERR: Unexpected end of file
And this is the .hps file:
Quote:void OnStart()
{
PlaySoundAtEntity("piano", "piano", "piano", 0, false);
AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1);
AddUseItemCallback("Level Key", keylevel", "level", "UseKeyOnDoor", true);
}
void UseKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("level", false, true);
PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false);
RemoveItem(asItem);
}
Thanks for helping.
void OnStart()
{
PlaySoundAtEntity("piano", "piano.snt", "piano", 0, false);
AddEntityCollideCallback("Player", "pianostop", "pianostop", true, 1);
AddUseItemCallback("Level Key", "keylevel", "level", "UseKeyOnDoor", true);
}
void UseKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("level", false, true);
PlaySoundAtEntity("", "unlock_door.snt", asEntity, 0, false);
RemoveItem(asItem);
}
This should fix it.
Thank you, I'll try it, I'll report the situation right back.
EDIT: It worked, thanks! Adding rep now
(This post was last modified: 09-04-2013, 04:23 PM by Shiro.)
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09-04-2013, 04:21 PM |
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