(09-09-2013, 04:02 PM)Ossie Wrote: A good story is very important - not sure how you can rule it out just like that.
I'm not ruling it out, that's not even close to what I was saying. TDD had a good story of its own, and also managed to create a powerful atmosphere of terror. To use vague and subjective numbers, it was fear - 9 and story - 6. AMFP seems to flip those numbers around, and simply put I was hoping and expecting something closer to what TDD had.
Quote:How about playing the game and seeing what YOU think - after all, we all have different ways of appreciating games.
I plan to, doesn't mean I can't comment on what reviews are saying though.
Even if this game doesn't give me what I hoped for, with any luck Frictional's unannounced project will.