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[Suggestion] Support for extra mouse buttons
UCyborg Offline
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Joined: Sep 2013
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#1
Solved: 10 Years, 9 Months, 3 Weeks ago [Suggestion] Support for extra mouse buttons

Couldn't decide where to post this since it's a suggestion for an engine feature which would benefit both Amnesia games on all platfroms but anyway, could you guys add support for more mouse buttons? (SDL_BUTTON_X1, SDL_BUTTON_X2, ...)

At least on Windows, for typical 5-button mouse, it's as simple as checking for either SDL_BUTTON_X1 or SDL_BUTTON_X2 when responding to SDL_MOUSEBUTTONDOWN and SDL_MOUSEBUTTONUP events. A bit different for Linux though since those exact same buttons generate a different number for button member of SDL_MouseButtonEvent struct.
(This post was last modified: 09-12-2013, 10:15 PM by UCyborg.)
09-12-2013, 09:48 PM
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