Hello everybody, I am having some trouble with scripting. I am very new with scripting, but I have done some work and get what functions do, and how they do it. I also understand the .lang file fairly well also. So, my problem is, I want a level door that is usually locked, to become unlocked when I pick up the lantern. I have tried
SetLevelDoorLocked(string& asName, bool abLocked);
with the bool set to both true and false, with no difference, the door is still locked. If it helps, I have lantern set as the PlayerInteractCallBack, and in that function I have the code above, and a message that does display properly. Any help on this matter would be greatly appreciated.
Regards
mmeowwcat