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Why remove the trailer scenes?
Fortigurn Offline
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#51
RE: Why remove the trailer scenes?

I agree with everything you say there.
09-17-2013, 06:14 PM
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Kreekakon Offline
Pick a god and pray!

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#52
RE: Why remove the trailer scenes?

(09-17-2013, 04:49 PM)sailornaruto39 Wrote: I would remove them, which is why I said that if at the time of the trailer they wanted to be more like TDD, but some time between the release and that trailer they changed their minds, I would understand.

But if it was never meant to be like TDD yet put a scene highly akin to it's style of scare, then take it out and say "well, we didn't want you to see it coming"
I call BS

Sorry, in my previous statements I misinterpreted what you, and the chineseroom said about why that scene was actually removed.

In that case, I think we all do have a right to be mildly disappointed, and there's nothing wrong with that since I don't exactly agree with their decision either now that I know what it was. Although imo, it's a trivial small thing to be disappointed about. Refer to paddy's post for more details

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09-17-2013, 06:22 PM
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Potato Offline
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#53
RE: Why remove the trailer scenes?

I think having the encounter under the staircase would be much too early in the game for an encounter, it's about two levels before the first monster encounter and by then you've only had a few glimpses of it.

Spoiler below!
Also, the monster in the teaser is the Engineer monster, which isn't even encountered until late into the game.

[Image: o8JPTkt.jpg]
upsilon floorbot is a qt pa2t
(This post was last modified: 09-18-2013, 04:12 AM by Potato.)
09-17-2013, 06:28 PM
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Fortigurn Offline
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#54
RE: Why remove the trailer scenes?

(09-17-2013, 06:28 PM)Potato Wrote:
Spoiler below!
Also, the monster in the teaser is the Engineer monster, which isn't even encountered until late into the game.

<coughs politely>
09-17-2013, 06:49 PM
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blueberry Away
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#55
RE: Why remove the trailer scenes?

(09-17-2013, 06:49 PM)Fortigurn Wrote:
(09-17-2013, 06:28 PM)Potato Wrote:
Spoiler below!
Also, the monster in the teaser is the Engineer monster, which isn't even encountered until late into the game.

<coughs politely>

I don't get it.rar

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09-17-2013, 06:53 PM
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Fortigurn Offline
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#56
RE: Why remove the trailer scenes?

(09-17-2013, 06:53 PM)Sergeant Crits Wrote: I don't get it.rar

His post contained information which should really have been in spoiler tags, so I added them.
09-17-2013, 07:00 PM
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Pig Offline
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#57
RE: Why remove the trailer scenes?

(09-17-2013, 06:12 PM)Paddy Wrote: I was mildly disappointed that the trailer scenes weren't in the game, but I didn't feel "cheated" or anything. However, I do think that the mechanics and the "feel" of those scenes were also lost in the final game, which is a different problem. For instance, at no point in the game do you have to hide from the monsters behind doors or in cages, or anywhere really. The closest we come to hiding is when we're dodging enemies by crouching behind boxes or pillars. There are a few script-scares involving banging doors, but that's not quite the same as having a "live" enemy chasing you in real-time. In that sense the trailers were kinda showing something which wasn't entirely representative of the final game.

I loved the game, though.
This is exactly how I feel. If those two scenes had been included I feel like the vibe of the game as a whole would have benefited from it. At the same time though I understand the thought process behind taking it out but I don't think it really worked out in the long wrong. Yes, the tension was there and I was expecting it, but there were no other scenes that had you hiding like the trailer shows so in the end I was left no scare or scene with the same idea behind it, aka literally having to hide somewhere to avoid being seen.

Overall I thoroughly enjoyed MFP but I don't think the logic used regarding the removal of both these moments worked out in the long run.
09-17-2013, 09:40 PM
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Alardem Offline
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#58
RE: Why remove the trailer scenes?

I've experienced something similar with FEAR 2's trailer:

First footage of 'Project Origin'

The final version of the game featured events similar to those shown in the trailer, but in a rather different order, and the pacing, sound effects and lighting had changed to the point that many people were underwhelmed.

Suffice to say, I've come to not take trailers too literally. I was a little disappointed when the scene from the second trailer was reduced to a rather stupid cutscene devoid of any danger, but not enough to feel cheated.
09-17-2013, 11:30 PM
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Potato Offline
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#59
RE: Why remove the trailer scenes?

(09-17-2013, 06:49 PM)Fortigurn Wrote:
(09-17-2013, 06:28 PM)Potato Wrote:
Spoiler below!
Also, the monster in the teaser is the Engineer monster, which isn't even encountered until late into the game.

<coughs politely>
Thank you for that kind sir.

[Image: o8JPTkt.jpg]
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09-18-2013, 05:12 AM
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Draug Offline
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#60
RE: Why remove the trailer scenes?

(09-17-2013, 07:31 AM)jens Wrote:
Spoiler below!

There is a pig encounter in the cage area. Not the "scene pig" but an actual encounter. You get the encounter depending on how you play after having been there the first time.


Anybody here who played it a second time and got this encounter? I am on my second playthrough and now I have passed this part. No encounter. I'm curious what you have to do to get the sighting. I hope jens meant the cage part in the level with the centrifuge. Big Grin
09-18-2013, 09:34 PM
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