Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A tutorial on creating joints for a door
Silent Darkness Offline
Junior Member

Posts: 37
Threads: 9
Joined: Jul 2012
Reputation: 0
#1
A tutorial on creating joints for a door

I've been meaning to try and make a custom door, but I seem to be having an extremely hard time at it. Specifically, a cabinet door. I already have the model with all the proper meshes on it, but i'm either not creating bodies properly, or the joint configuration isn't really valid. Because ingame, the doors quite literally fall out immediately.

I could use some help on this, please.

http://www.mediafire.com/?770yzxv6601z13f
09-18-2013, 08:47 PM
Find
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#2
RE: A tutorial on creating joints for a door

If you have the joints to be breakable, they'll fall off.

Tutorials: From Noob to Pro
09-19-2013, 04:47 AM
Website Find
Silent Darkness Offline
Junior Member

Posts: 37
Threads: 9
Joined: Jul 2012
Reputation: 0
#3
RE: A tutorial on creating joints for a door

(09-19-2013, 04:47 AM)Your Computer Wrote: If you have the joints to be breakable, they'll fall off.

Alright. What use is it to have breakable joints, then, at all?

EDIT: Okay, the doors stay in place now. But the movement seems really off. As in, the door will tend to bounce back into position. It doesn't seem to be sliding gracefully.
(This post was last modified: 09-19-2013, 02:05 PM by Silent Darkness.)
09-19-2013, 01:41 PM
Find




Users browsing this thread: 1 Guest(s)