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Problem with router ports
Deep One Offline
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#11
RE: Problem with router ports

Well, I'm lvl 6 support.
10-02-2013, 07:03 PM
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plutomaniac Offline
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#12
RE: Problem with router ports

It's normal for port 80 to be blocked. Most ISPs block common ports like 25, 80 etc. Basically, you need to port forward these ports via the router menu. It's usually called Port Forwarding or Virtual Server and can be found under NAT most of the time.
10-03-2013, 01:41 PM
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Yuhaney Offline
Hello Friends!

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#13
RE: Problem with router ports

I'm lvl 5 with everything except Sharpshooter, which is lvl 6.
If you want to kill some ZEDs, let me know!

10-03-2013, 01:45 PM
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The chaser Offline
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#14
RE: Problem with router ports

Yesterday I made a listening server and it actually worked, Dogfood (or Digital_animal) and I played 2 matches, his lag was, however, as terrible as mine: That made me think.

When I try to play multiplayer, I usually get like 300 of ping, more or less what dogfood had (when Deep One got in at the final, that went up to 1000).
By what I know, Dogfood and Deep One have good internet services. Is there something that could be slowing my router speed? That would explain why I get ok-ish results here but not in real-time:

http://www.speedtest.net/result/3009274295.png


I have deleted the final part of my IP for security, the IP is okay though:

[Image: is5eMYE.png]


Many thanks for answering everyone! Although the issue isn't fixed, your commentaries are greatly appreciated Smile

Edit:

Sure, Scraper. I must say, sharpshooter has it's charm, though I like a lot being a medic. What I like of KF is that when you play enough, you know what to do, and there aren't many idiot players like *other generic FPS multiplayer games I'm not going to bring here*

This game enforces teamwork, which is something rarely seen.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
(This post was last modified: 10-03-2013, 02:07 PM by The chaser.)
10-03-2013, 02:04 PM
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plutomaniac Offline
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#15
RE: Problem with router ports

These are local LAN IPs so even I saw it I wouldn't care really! Just saying. Smile Anyway, there doesn't seem to be any problems with how the ports are opened. Canyouseeme should have no problem communicating with port 51413 for example.

Your internet connection is extremely (EXTREMELY) slow. You should barely be able to host a server, probably not at all. What's your advertised speed (what speed does your ISP provide you)?
10-03-2013, 03:22 PM
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The chaser Offline
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#16
RE: Problem with router ports

Strange... Canyouseeme.org is a website I used for looking at ports, and, although it detects the "Transmission" ports as opened, it doesn't with Killing Floor... any ideas?

I heard that I had to port forward the killing floor ports, but I don't know how to do that...

BTW, my ISP (Telefonica) provides me with 1 MB (although the contract is of 10, I'm in a town and they already said that I wouldn't get that much), but obviously I'm not getting that MB...

EDIT: As you can see, my internet life isn't as intense as others, I even have to wait for youtube advertisements to load. And we better don't talk about Steam downloading stuff.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
(This post was last modified: 10-03-2013, 03:53 PM by The chaser.)
10-03-2013, 03:52 PM
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plutomaniac Offline
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#17
RE: Problem with router ports

If one game works then we know that the NAT server works. It could be Killing Floor causing this, maybe an in-game setting or windows (or 3rd party) firewall blocking it?

My internet contact is 24Mbps but my area supports 15Mbps which I have no problem with. But if you pay for 10 and get only 1, that's too little. There might be a problem with your line, router or similar. I suggest you ask them if something is wrong, and I suspect there is.
10-03-2013, 03:59 PM
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PutraenusAlivius Offline
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#18
RE: Problem with router ports

My internet speed is just 200-400 Kbps! So it's odd that my speed is faster.

"Veni, vidi, vici."
"I came, I saw, I conquered."
10-03-2013, 04:08 PM
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plutomaniac Offline
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#19
RE: Problem with router ports

You have 4Mbps probably but, due to somewhat-low S/N ratio (SNR), you synchronize to around 3 and thus 400Kbps. It's faster and there is no strange thing about it.
10-03-2013, 04:12 PM
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The chaser Offline
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#20
RE: Problem with router ports

Okay, great news! People are able to join (Dogfood and DeepOne have been able to join, so I don't see why others no).

There's a problem, however: When they play, it's like my router had to split the work: While I have 0 ping (because I'm the server), others have 300. I have to mention that I can play some matches well now Smile

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
10-08-2013, 06:35 AM
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