It has been a while since I last implemented anything new into Amnesia.
Today I tried converting a custom model for a mod I'm working on. I managed to create .png textures in binary sizes and exported the model as Collada 1.4 .dae format. 
As you can see, the model opens up fine within the model viewer:
![[Image: BR1wip.jpg]](http://i102.photobucket.com/albums/m104/mrr_03/mrr_03030/BR1wip.jpg) 
As soon as the model is opened, the .mtl files are created as supposed, but for some unknown reason the viewer won't create any .msh file of the object.
I tried using different texture sizes or export settings but that changes nothing. 
Can anyone help me with this?