Hello. I'm on a Debian 64-bit AMD system, latest nvidia drivers including 32-bit compat and 32-bit libCg* from the Overture update.
Both Overture and Black Plague give me the same headache. It quits with the following hpl.log:
Quote:-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating resource managers
Misc Creation
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Initializing Graphics Module
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Init low level graphics
Setting video mode: 1600 x 1200 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
ERROR: Couldn't texture 'PointLight2D.bmp'
FATAL ERROR: Couldn't load PointLight2D
After googling a lot, it seems that I'm supposed to have a core/textures directory, it's missing. Anyway, I haven't been following the updates that closely, where do I get PointLight2D.bmp and other (probably) missing files?