Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Configuration Files Help Logo of FC Mod, Intro sequences
LordOfDragons Offline
Senior Member

Posts: 501
Threads: 14
Joined: Aug 2013
Reputation: 13
#1
Logo of FC Mod, Intro sequences

Well as said in the thread subject, im still setting up the menu. And as i want to start with mapping and scripting when the menu is fine, i decided to ask this question just here.
I designed a logo with paint.net ( Dont know if amnesia supports that...), and i named it Menu_logo.tga just like the directory says
in test_mod/config/menu.cfg.
If you open that it shows the directory for MenuLogo: test_mod/graphics/menu_logo.tga
But when i save it as tga and put it in the graphics folder, it loads the Amnesia the dark descent logo, not the one i designed...

Also im wondering how i can do a intro in my fc mod like in Amnesia Justine...

Some experienced modders around here who can help out a bit?

The question that will never be answered:
SOMA WHY ARE YOU SO BEAUTIFUL? ;_;
01-29-2014, 09:12 PM
Find
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#2
RE: Logo of FC Mod, Intro sequences

How is your mod's configuration?
AND
how is your resources INSIDE your mod?
We need to know how it looks like and where you have put the folders.
Can you make some screenshots?
So we can help you further.
01-29-2014, 09:58 PM
Find
LordOfDragons Offline
Senior Member

Posts: 501
Threads: 14
Joined: Aug 2013
Reputation: 13
#3
RE: Logo of FC Mod, Intro sequences

Oh yes sure Big Grin
Resources:
Spoiler below!
[Image: 6CZar.png]

config>menu:
Spoiler below!
[Image: 6CZNf]

config>main_init:
Spoiler below!
[Image: 6D07L.png]
You mean these?

Atm the directory in " menu.cfg" says "Png" because i played around with it. I think it needs to be .tga but im not sure. Also i dont really know if i can do this with paint.net.

EDIT: Im doing these pictures with puush, but it could be buggy, so tell me if they don't work and i will try to redo them anyhow without puush.

The question that will never be answered:
SOMA WHY ARE YOU SO BEAUTIFUL? ;_;
(This post was last modified: 01-29-2014, 11:38 PM by LordOfDragons.)
01-29-2014, 10:55 PM
Find
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#4
RE: Logo of FC Mod, Intro sequences

I'm sorry, they don't work.
can;t see any pictures at all...
Paint.net works fine, i did almost everything in it so, i can prove it works.

(01-29-2014, 10:55 PM)MasterPig Wrote: Oh yes sure Big Grin
Resources:
Spoiler below!
[Image: 6CZar.png]

config>menu:
Spoiler below!
[Image: 6CZNf]

config>main_init:
Spoiler below!
[Image: 6D07L.png]
You mean these?

Atm the directory in " menu.cfg" says "Png" because i played around with it. I think it needs to be .tga but im not sure. Also i dont really know if i can do this with paint.net.

EDIT: Im doing these pictures with puush, but it could be buggy, so tell me if they don't work and i will try to redo them anyhow without puush.

Still 1 more question..
you have problems with the MAIN menu picture??
OR
The PRE-MENU pictures??
TO be clear of that.
(This post was last modified: 01-30-2014, 01:01 AM by DnALANGE.)
01-30-2014, 12:57 AM
Find
LordOfDragons Offline
Senior Member

Posts: 501
Threads: 14
Joined: Aug 2013
Reputation: 13
#5
RE: Logo of FC Mod, Intro sequences

Ugh maybe puush isnt supported in here.. I put in the img and spoiler tags but well maybe it was cuz i deleted them from my puush account to prevent spam.

Okay then lets do it the old way:
Resources
Spoiler below!
<Resources>
<Directory Path="/_temp" AddSubDirs="true" />
<Directory Path="/fonts" AddSubDirs="false" />
<Directory Path="/test_mod/maps" AddSubDirs="true" />
<Directory Path="/textures" AddSubDirs="true" />
<Directory Path="/test_mod/textures" AddSubDirs="true" />
<Directory Path="/models" AddSubDirs="true" />
<Directory Path="/gui" AddSubDirs="true" />
<Directory Path="/test_mod/gui" AddSubDirs="true" />
<Directory Path="/static_objects" AddSubDirs="true" />
<Directory Path="/test_mod/static_objects" AddSubDirs="true" />
<Directory Path="/sounds" AddSubDirs="true" />
<Directory Path="/test_mod/sounds" AddSubDirs="true" />
<Directory Path="/test_mod/main_menu" AddSubDirs="true" />
<Directory Path="/shaders" AddSubDirs="true" />
<Directory Path="/lights" AddSubDirs="true" />
<Directory Path="/billboards" AddSubDirs="true" />
<Directory Path="/entities" AddSubDirs="true" />
<Directory Path="/test_mod/entities" AddSubDirs="true" />
<Directory Path="/test_mod/graphics" AddSubDirs="true" />
<Directory Path="/viewer" AddSubDirs="true" />
<Directory Path="/particles" AddSubDirs="true" />
<Directory Path="/models" AddSubDirs="true" />
<Directory Path="/music" AddSubDirs="true" />
<Directory Path="/test_mod/music" AddSubDirs="true" />
<Directory Path="/test_mod/flashbacks" AddSubDirs="true" />
<Directory Path="/textures" AddSubDirs="true" />
<Directory Path="/test_mod/textures" AddSubDirs="true" />
<Directory Path="/misc" AddSubDirs="true" />
<Directory Path="/test_mod/commentary" AddSubDirs="true" />
</Resources>


config>menu (only copied the "<main" part)
Spoiler below!
<Main
MainFadeInTime = "1"
MainFadeOutTimeFast = "0.3"
MainFadeOutTimeSlow = "3"

TopMenuFadeInTime = "1"
TopMenuFadeOutTime = "0.3"
TopMenuFontRelativeSize = "0.05 0.05"
TopMenuStartRelativePos = "0.8 0.325"
TopMenuStartRelativePosInGame = "0.5 0.5"
TopMenuFont = "menu.fnt"

MainMenuLogoStartRelativePos = "0.0525 0.22"
MainMenuLogoRelativeSize = "0.47 0.47"

BGScene = "test_mod/main_menu/menu_bg.map"
BGCamera_FOV = "70"
BGCamera_ZoomedFOV = "40"

ZoomSound = "ui_zoom.ogg"
Music = "22_amb.ogg"

MenuLogo = "test_mod/graphics/menu_logo.png"(<-needs .tga?)
/>


And to your post: Im having problems with both. The PreMenu which shows before your menu, and the menu logo... Its my first FC mod :/

The question that will never be answered:
SOMA WHY ARE YOU SO BEAUTIFUL? ;_;
01-30-2014, 10:06 PM
Find
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#6
RE: Logo of FC Mod, Intro sequences

I'll try to help..
Maybe we need to fix some more stuff..
Here is my try;
-
1 = REMOVE ALL : TESMOD \ etc etc..
ONLY place this at the TOP : <Directory Path="/test_mod" AddSubDirs="true" />
--------
2 = MenuLogo = "" <--- For me there are empty brackets , so NOT NEEDED!

----
For the PREMENU :
Here is how it looks for me.
Quote:<PreMenu skin="gui_main_menu.skin">
<Section Image="startup_1a.jpg" Time="2" ShowFirstStartOnly="false"/>
<Section Image="startup_2a.jpg" Time="2" ShowFirstStartOnly="false"/>
<Section Image="Premenu_Flashlight.jpg" ShowFirstStartOnly="false" Music="shortscaryshore.ogg" MusicVolume="0.5" MusicFadeTime="10" >
<Text Pos="150 210 0" FrameSize="640 300" FontSize="18 18" TextCat="PreMenu" TextEntry="WelcomeMessageFlashlight" Color="1 1 1 1" Align="Left" />
</Section>
</PreMenu>
--------------
Try rename your JPG into :
startup_1a <-- FIRST picture showing
startup_1b <-- Second Picture showing
<Section Image="Premenu_Flashlight.jpg" <-- IS the very first {game picture when\where music can be start as well}
----------------
Here is a reference how MINE look like , could help you out maybe?

Quote:<Main
MainFadeInTime = "2.5"
MainFadeOutTimeFast = "1.5"
MainFadeOutTimeSlow = "7.5"

TopMenuFadeInTime = "1"
TopMenuFadeOutTime = "1.0"
TopMenuFontRelativeSize = "0.05 0.05"
TopMenuStartRelativePos = "0.8 0.325"
TopMenuStartRelativePosInGame = "0.5 0.5"
TopMenuFont = "menu.fnt"

MainMenuLogoStartRelativePos = "0.0725 0.25"
MainMenuLogoRelativeSize = "0.47 0.47"

BGScene = "Premonition/MMmenu.map"
BGCamera_FOV = "70"
BGCamera_ZoomedFOV = "50"

ZoomSound = "afx_reactor_heartremove.ogg"
Music = "Creepyreflections.ogg"

MenuLogo = ""
/>

BTW..
Can we also see your MAIN_INIT please..
(This post was last modified: 01-31-2014, 02:56 AM by DnALANGE.)
01-31-2014, 02:49 AM
Find
LordOfDragons Offline
Senior Member

Posts: 501
Threads: 14
Joined: Aug 2013
Reputation: 13
#7
RE: Logo of FC Mod, Intro sequences

Here is my main_init:
Spoiler below!
<ConfigFiles
Resources = "test_mod/resources.cfg"
Materials = "materials.cfg"

Game = "test_mod/config/game.cfg"
Menu = "test_mod/config/menu.cfg"
PreMenu = "config/pre_menu.cfg"
Demo = "config/demo.cfg"

DefaultMainSettings = "test_mod/config/default_main_settings.cfg"

DefaultMainSettingsLow = "launcher/default_main_settings_low.cfg"
DefaultMainSettingsMedium = "launcher/default_main_settings_medium.cfg"
DefaultMainSettingsHigh = "launcher/default_main_settings_high.cfg"


DefaultUserSettings = "config/default_user_settings.cfg"
DefaultUserKeys = "config/default_user_keys.cfg"

DefaultBaseLanguage = "base_english.lang"
DefaultGameLanguage = "english.lang"
/>

<Directories
MainSaveFolder = "TestMod"

BaseLanguageFolder = "test_mod/config/"
GameLanguageFolder = "test_mod/config/lang/"

CustomStoryPath = "custom_stories"
/>

<Variables
GameName = "Amnesia: Search"
/>

<StartMap
File = "mansion.map"
Folder = "test_mod/maps/"
Pos = "PlayerStartArea_1"
/>


To your 1. Step: You mean i shall remove everything in my resources and only put <Directory Path="/test_mod" AddSubDirs="true" />
there?
And to the menu: The logo shouldnt have empty brackets, because it needs to find it i thought?

The question that will never be answered:
SOMA WHY ARE YOU SO BEAUTIFUL? ;_;
01-31-2014, 04:00 PM
Find
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#8
RE: Logo of FC Mod, Intro sequences

Add me on Skype please.
So i can help you there more easy.
redmaster12345
THis is a little annoying so i can help you there with sharescreen.
01-31-2014, 04:13 PM
Find




Users browsing this thread: 1 Guest(s)