I am fairly new to steam and decided that Penumbra would be my first purchase. I have played a few other free games and demos which worked fine but I cannot get any of the 3 games to open to save my life. I imagine it is probably something simple or stupid but I have spent the last 2 hours searching with no luck. Here is the error code I get. I played amnesia fine yesterday but today not even that will work and I assume it has something to do with 10.9.2 but I don't know what I should do from here!
Process: Penumbra [903]
Path: /Users/USER/Library/Application Support/Steam/*/Penumbra.app/Contents/MacOS/Penumbra
Identifier: com.frictionalgames.PenumbraOvertureSteam
Version: 1.0.3033 (1.0.3033)
Code Type: X86 (Native)
Parent Process: steam [301]
Responsible: bash [294]
User ID: 501
Date/Time: 2014-02-28 21:41:06.170 -0500
OS Version: Mac OS X 10.9.2 (13C64)
Report Version: 11
Anonymous UUID: AEE34C8A-2D59-4D55-4487-3F94EEDE7E80
Crashed Thread: 1
Exception Type: EXC_CRASH (SIGSEGV)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Thread 0:: MainThrd Dispatch queue: com.apple.main-thread
0 com.apple.CoreGraphics 0x98656965 interpolate_table + 160
1 com.apple.CoreGraphics 0x98656820 CGSGetDisplayTransferByTable + 247
2 SDL 0x00801f8b SDL_SoftStretch + 21339
3 SDL 0x007e940a SDL_GetGammaRamp + 186
4 com.frictionalgames.PenumbraOvertureSteam 0x001ec1cf hpl::cLowLevelGraphicsSDL::Init(int, int, int, int, int, std::string const&) + 447
5 com.frictionalgames.PenumbraOvertureSteam 0x001cbc98 hpl::cGraphics::Init(int, int, int, int, int, std::string const&, hpl::cResources*) + 344
6 com.frictionalgames.PenumbraOvertureSteam 0x001a9c1d hpl::cGame::GameInit(hpl::iLowLevelGameSetup*, hpl::cSetupVarContainer&) + 1293
7 com.frictionalgames.PenumbraOvertureSteam 0x000b5c95 cInit::Init(std::string) + 9029
8 com.frictionalgames.PenumbraOvertureSteam 0x000d401d hplMain(std::string const&) + 61
9 com.frictionalgames.PenumbraOvertureSteam 0x001ef95e SDL_main + 238
10 com.frictionalgames.PenumbraOvertureSteam 0x00150ca2 -[SDLMain applicationDidFinishLaunching:] + 66
11 com.apple.Foundation 0x9792e732 __57-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke + 49
12 com.apple.CoreFoundation 0x9b42f5a4 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 20
13 com.apple.CoreFoundation 0x9b31117b _CFXNotificationPost + 3435
14 com.apple.Foundation 0x9791d21f -[NSNotificationCenter postNotificationName:object:userInfo:] + 92
15 com.apple.AppKit 0x9560d5b5 -[NSApplication _postDidFinishNotification] + 367
16 com.apple.AppKit 0x9560d255 -[NSApplication _sendFinishLaunchingNotification] + 239
17 com.apple.AppKit 0x95609b84 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 840
18 com.apple.AppKit 0x95609471 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 277
19 libobjc.A.dylib 0x967eb304 -[NSObject performSelector:withObject:withObject:] + 77
20 com.apple.Foundation 0x9793d47a __76-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke + 121
21 com.apple.Foundation 0x9793cfb1 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 430
22 com.apple.Foundation 0x9793cdbb _NSAppleEventManagerGenericHandler + 218
23 com.apple.AE 0x91d8ab15 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 387
24 com.apple.AE 0x91d59ed6 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
25 com.apple.AE 0x91d59dce aeProcessAppleEvent + 318
26 com.apple.HIToolbox 0x92604591 AEProcessAppleEvent + 55
27 com.apple.AppKit 0x95605188 _DPSNextEvent + 1089
28 com.apple.AppKit 0x956048b0 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
29 com.apple.AppKit 0x955f719c -[NSApplication run] + 727
30 com.frictionalgames.PenumbraOvertureSteam 0x0015138c main + 1436
31 com.frictionalgames.PenumbraOvertureSteam 0x0003a5c6 _start + 216
32 com.frictionalgames.PenumbraOvertureSteam 0x0003a4ed start + 41