Adrianis
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RE: Traggeys weekend screenshot competition! (WOHOO!)
Mmm well, I gotta go with Robosprog's, though it's tough
The colouring & lighting.. those stairs have an increadible 'warm' glow to them, with the camera angle just right to pick up illumination on a few of the steps toward the bottom.. just love that!
Then a bunch of smaller details, like the loose tile poking out of the water, the trees gradually fading with the fog, and the grass & stone wall/fence thing outside the gate, the tiny bit of pathway just out of sight beyond the stairs...
I guess to me Robo's has the most 'feeling' of a place to it, or rather its the most evocative of them all.
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03-13-2014, 04:32 AM |
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Traggey
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RE: Traggeys weekend screenshot competition! (WOHOO!)
(03-13-2014, 12:41 AM)Amn Wrote: (03-12-2014, 05:21 PM)Traggey Wrote: If you guys feel like voting go ahead! Drop a few lines of which one you think should wind and WHY, try to convince me! Can't we vote in private? xD
Maybe a private poll or whatever. Just an idea.
Sure, send me a PM.
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03-14-2014, 08:28 AM |
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Daemian
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RE: Traggeys weekend screenshot competition! (WOHOO!)
ty, pm sent.
(03-12-2014, 10:57 PM)Robosprog Wrote: Glad you took my advice about the vines, who said HPL2 can't make good outdoor environment- I think I read it somewhere in the wiki. xD
(This post was last modified: 03-14-2014, 04:13 PM by Daemian.)
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03-14-2014, 04:12 PM |
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Traggey
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RE: Traggeys weekend screenshot competition! (WOHOO!)
I've made up my mind! Going to sit down and write something proper for the post and prepare a nice little prize!
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03-14-2014, 04:26 PM |
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Statyk
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RE: Traggeys weekend screenshot competition! (WOHOO!)
Kia's was definitely spot on. That one blew me away quite a bit! Second favorite would probably be Robosprog's. The composition and close-up detail feels really fleshed out and it feels really mysterious with the staircase. Third would go to Khyrps with the big structures. Plus the use of the skybox flowing to the top of the towers in the middle made a great flow. Just wish there was a bit more detail around the empty desert-space. Feels kind of empty. Great stuff guys!
(This post was last modified: 03-14-2014, 08:31 PM by Statyk.)
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03-14-2014, 07:22 PM |
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Wooderson
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RE: Traggeys weekend screenshot competition! (WOHOO!)
What Statyk said.
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03-14-2014, 08:24 PM |
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daortir
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RE: Traggeys weekend screenshot competition! (WOHOO!)
(03-14-2014, 08:24 PM)Wooderson Wrote: What Statyk said.
My opinion too ^-^
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03-14-2014, 08:31 PM |
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Statyk
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RE: Traggeys weekend screenshot competition! (WOHOO!)
Honestly, with Khyrpa's, it would be cool if he shrunk the entire map to plate-size (maybe a bit bigger), then used a spotlight on it with shadow casting. It'd give the illusion of directional light, even though the map is unplayable from how tiny it would be =P Playable isn't in the rules, so I think it's still fair.
(This post was last modified: 03-14-2014, 08:36 PM by Statyk.)
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03-14-2014, 08:34 PM |
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