Straxedix 
 
 
		
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Starting items 
			 
			
				Hello can anyone help me about how to change starting oil strating sanity and starting health PLEASE 
 
My 3rd post Yeyyy we going great!
			 
			
			
 
			
				
(This post was last modified: 03-08-2014, 05:25 PM by Kreekakon.)
 
				
			 
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	| 03-08-2014, 05:06 PM  | 
	
		
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		Slanderous 
 
 
		
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RE: Starting items 
			 
			
				void OnStart() 
{ 
SetPlayerLampOil(X); 
SetPlayerHealth(X); 
}
 
put how much would you like to have oil and health on start instead of X, for example 25.
 
Was it hard? Everything that you need is here 
 http://wiki.frictionalgames.com/hpl2/amn..._functions
			 
			
			
			
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	| 03-08-2014, 05:19 PM  | 
	
		
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		Straxedix 
 
 
		
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RE: Starting items 
			 
			
				void OnStart() 
 
{ 
SetPlayerLampOil(15); 
SetPlayerHealth(50); 
} 
like this ?? 
  
it shows error Unexpected token "{"
			
			
			
 
			
				
(This post was last modified: 03-08-2014, 05:23 PM by Straxedix.)
 
				
			 
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	| 03-08-2014, 05:22 PM  | 
	
		
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		DnALANGE 
 
 
		
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RE: Starting items 
			 
			
				Yes like that.
			 
			
			
			
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	| 03-08-2014, 05:28 PM  | 
	
		
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		Slanderous 
 
 
		
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RE: Starting items 
			 
			
				You had to do something wrong. Post your .hps file.
			 
			
			
			
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	| 03-08-2014, 06:04 PM  | 
	
		
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		Radical Batz 
 
 
		
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RE: Starting items 
			 
			
				 (03-08-2014, 05:22 PM)Straxedix Wrote:  void OnStart() 
 
{ 
SetPlayerLampOil(15); 
SetPlayerHealth(50); 
} 
like this ?? 
 
it shows error Unexpected token "{" 
Maybe you copied the void onstart() and pasted it! don't do another void onstart
 
what you're supposed to do is paste this in/near void onstart
 SetPlayerLampOil(15); 
SetPlayerHealth(50);
 
see if that works
			  
			
			
			
				
(This post was last modified: 03-08-2014, 06:46 PM by Radical Batz.)
 
				
			 
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	| 03-08-2014, 06:45 PM  | 
	
		
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		Mudbill 
 
 
		
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RE: Starting items 
			 
			
				Just make sure that you didn't add another OnStart block if you already had one.
			 
			
			
 
			
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	| 03-08-2014, 06:46 PM  | 
	
		
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		Radical Batz 
 
 
		
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RE: Starting items 
			 
			
				That's what I tried to tell him XD
			 
			
			
			
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	| 03-08-2014, 06:46 PM  | 
	
		
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		Straxedix 
 
 
		
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RE: Starting items 
			 
			
				My .hps file of that level when i start 
 
void OnStart() 
 
{ 
SetPlayerLampOil(15); 
SetPlayerHealth(50); 
} 
 
{ 
wakeUp(); 
} 
 
void wakeUp () { 
FadeOut(0); // Instantly fades the screen out. (Good for starting the game) 
FadeIn(20); // Amount of seconds the fade in takes 
FadeImageTrailTo(2, 2); 
FadeSepiaColorTo(100, 4); 
SetPlayerActive(false);  
FadePlayerRollTo(50, 220, 220); // "Tilts" the players head 
FadeRadialBlurTo(0.15, 2); 
SetPlayerCrouching(true); // Simulates being on the ground 
AddTimer("trig1", 11.0f, "beginStory"); // Change '11.0f' to however long you want the 'unconciousness' to last 
} 
 
void beginStory(string &in asTimer){ 
ChangePlayerStateToNormal(); 
SetMessage("TextCategory", "TextEntry", 0); 
SetPlayerActive(true); 
FadePlayerRollTo(0, 33, 33); // Change all settings to defaults 
FadeRadialBlurTo(0.0, 1); 
FadeSepiaColorTo(0, 4); 
SetPlayerCrouching(true); 
FadeImageTrailTo(0,1); 
}
			 
			
			
 
			
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	| 03-08-2014, 10:48 PM  | 
	
		
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		Romulator 
 
 
		
			Not Tech Support ;-) 
			
			
			
 
			
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RE: Starting items 
			 
			
				Move wakeUp(); into OnStart, and delete the surrounding braces: 
void OnStart()
  { SetPlayerLampOil(15); SetPlayerHealth(50); wakeUp(); } 
 
  
			 
			
			
 
Discord: Romulator#0001
![[Image: 3f6f01a904.png]](https://puu.sh/zOxJg/3f6f01a904.png)  
			
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	| 03-08-2014, 10:52 PM  | 
	
		
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