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		| SSEAlexander   Senior Member
 
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			| RE: Amnesia A Late Time In The Night 
 
				Simple...Turn hand models invisible.
 attach hand model to a gun model.
 add penumbra flashlight to it with maya
 instead of repelacing orginal crusor,it will be already attatched to gun
 Bam...Gun will be firing at cutscenes only.
 
 Grenade
 
 make an area with interactcallback ex. Throwg
 Overwrite ingnite crusor in graphics to grenade icon.
 make a script so after interacting with area,grenade will be thrown.
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	| 04-02-2014, 01:39 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Amnesia A Late Time In The Night 
 
				I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?If you exclude the gun then you can easily make a throwable grenade at any time.
 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 04-02-2014, 02:49 PM |  |  
	
		| SSEAlexander   Senior Member
 
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 02:49 PM)SomethingRidiculous Wrote:  I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?If you exclude the gun then you can easily make a throwable grenade at any time.
 grenade script cannot be made.No weapons in HPL2.if there is,my bad. 
i dont know how to do it anyways. 
Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
			 
				
(This post was last modified: 04-02-2014, 03:04 PM by SSEAlexander.)
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	| 04-02-2014, 03:03 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 03:03 PM)stenclowskimat Wrote:   (04-02-2014, 02:49 PM)SomethingRidiculous Wrote:  I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?grenade script cannot be made.No weapons in HPL2.if there is,my bad.If you exclude the gun then you can easily make a throwable grenade at any time.
 i dont know how to do it anyways.
 Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
 
A weapon is unfeasible as it requires some stuff that HPL2 DO NOT support. However, a grenade MAYBE possible.
 
Make the lantern model to be transparent, including the hands. After that make a grenade model then import it to Amnesia. And then use a script that calculates the Player's position and add a force to the grenade. Add a timer that makes it to explode.
			 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 04-02-2014, 03:13 PM |  |  
	
		| RedKnight   Posting Freak
 
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 03:13 PM)SomethingRidiculous Wrote:   (04-02-2014, 03:03 PM)stenclowskimat Wrote:   (04-02-2014, 02:49 PM)SomethingRidiculous Wrote:  I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?grenade script cannot be made.No weapons in HPL2.if there is,my bad.If you exclude the gun then you can easily make a throwable grenade at any time.
 i dont know how to do it anyways.
 Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
 A weapon is unfeasible as it requires some stuff that HPL2 DO NOT support. However, a grenade MAYBE possible.
 
 Make the lantern model to be transparent, including the hands. After that make a grenade model then import it to Amnesia. And then use a script that calculates the Player's position and add a force to the grenade. Add a timer that makes it to explode.
 He is right. I will not post here anymore
			 
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	| 04-02-2014, 03:22 PM |  |  
	
		| Nikson.   Member
 
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 03:03 PM)stenclowskimat Wrote:   (04-02-2014, 02:49 PM)SomethingRidiculous Wrote:  I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?grenade script cannot be made.No weapons in HPL2.if there is,my bad.If you exclude the gun then you can easily make a throwable grenade at any time.
 i dont know how to do it anyways.
 Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
 
Well, I tought you said you're going to add both of them for SURE.  
If you're not sure if you can add something dont say you will do!  
Also you could make a grenade as an event tough. Because if you chose it as hand object you would need to disable any source of lantern or light..
			 
				
(This post was last modified: 04-02-2014, 03:26 PM by Nikson..)
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	| 04-02-2014, 03:24 PM |  |  
	
		| SSEAlexander   Senior Member
 
 Posts: 422
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 03:24 PM)Nikson10 Wrote:   (04-02-2014, 03:03 PM)stenclowskimat Wrote:   (04-02-2014, 02:49 PM)SomethingRidiculous Wrote:  I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?grenade script cannot be made.No weapons in HPL2.if there is,my bad.If you exclude the gun then you can easily make a throwable grenade at any time.
 i dont know how to do it anyways.
 Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
 Well, I tought you said you're going to add both of them for SURE.
 If you're not sure if you can add something dont say you will do!
 Also you could make a grenade as an event tough. Because if you chose it as hand object you would need to disable any source of lantern or light..
 Gun is your lightsource.It will have attached flashlight. 
You will not have it for always...[SPOILER] MTF is going to catch you and take everything u have. 
Both will be used for events only.
 
 
there is also going to be event where 682 will randomly breach contaiment.When player encounters 173 and escapes it,An 30 minute timer will start.When it ends,player will hear strange roars and Gunshots. 
There are going to be many events there. 
But we should discuss about SCP HAZARDOUS Here  Not here because its ALTITN
			 
				
(This post was last modified: 04-02-2014, 03:40 PM by SSEAlexander.)
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	| 04-02-2014, 03:37 PM |  |  
	
		| Nikson.   Member
 
 Posts: 134
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 03:37 PM)stenclowskimat Wrote:   (04-02-2014, 03:24 PM)Nikson10 Wrote:  Gun is your lightsource.It will have attached flashlight. (04-02-2014, 03:03 PM)stenclowskimat Wrote:   (04-02-2014, 02:49 PM)SomethingRidiculous Wrote:  I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?grenade script cannot be made.No weapons in HPL2.if there is,my bad.If you exclude the gun then you can easily make a throwable grenade at any time.
 i dont know how to do it anyways.
 Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
 Well, I tought you said you're going to add both of them for SURE.
 If you're not sure if you can add something dont say you will do!
 Also you could make a grenade as an event tough. Because if you chose it as hand object you would need to disable any source of lantern or light..
 You will not have it for always...[SPOILER] MTF is going to catch you and take everything u have.
 Both will be used for events only.
 
 there is also going to be event where 682 will randomly breach contaiment.When player encounters 173 and escapes it,An 30 minute timer will start.When it ends,player will hear strange roars and Gunshots.
 There are going to be many events there.
 But we should discuss about SCP HAZARDOUS Here Not here because its ALTITN
 
You can't just disable a hand object...  How are you going to make a dead animation?
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	| 04-02-2014, 03:48 PM |  |  
	
		| SSEAlexander   Senior Member
 
 Posts: 422
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 Joined: Feb 2014
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 03:48 PM)Nikson10 Wrote:   (04-02-2014, 03:37 PM)stenclowskimat Wrote:   (04-02-2014, 03:24 PM)Nikson10 Wrote:  Gun is your lightsource.It will have attached flashlight. (04-02-2014, 03:03 PM)stenclowskimat Wrote:   (04-02-2014, 02:49 PM)SomethingRidiculous Wrote:  I wasn't asking of HOW you did it, but WHEN. So the gun and grenade can only be used for some events?grenade script cannot be made.No weapons in HPL2.if there is,my bad.If you exclude the gun then you can easily make a throwable grenade at any time.
 i dont know how to do it anyways.
 Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
 Well, I tought you said you're going to add both of them for SURE.
 If you're not sure if you can add something dont say you will do!
 Also you could make a grenade as an event tough. Because if you chose it as hand object you would need to disable any source of lantern or light..
 You will not have it for always...[SPOILER] MTF is going to catch you and take everything u have.
 Both will be used for events only.
 
 there is also going to be event where 682 will randomly breach contaiment.When player encounters 173 and escapes it,An 30 minute timer will start.When it ends,player will hear strange roars and Gunshots.
 There are going to be many events there.
 But we should discuss about SCP HAZARDOUS Here Not here because its ALTITN
 You can't just disable a hand object...  How are you going to make a dead animation?
 what/ you can disable lantern...... Gun will overwrite lantern.Death anim same as Amnesia. 
Gun is used only for events...No Manual firing.
			 
				
(This post was last modified: 04-02-2014, 03:51 PM by SSEAlexander.)
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	| 04-02-2014, 03:50 PM |  |  
	
		| Nikson.   Member
 
 Posts: 134
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			| RE: Amnesia A Late Time In The Night 
 
				 (04-02-2014, 03:50 PM)stenclowskimat Wrote:   (04-02-2014, 03:48 PM)Nikson10 Wrote:  what/ you can disable lantern...... Gun will overwrite lantern.Death anim same as Amnesia. (04-02-2014, 03:37 PM)stenclowskimat Wrote:   (04-02-2014, 03:24 PM)Nikson10 Wrote:  Gun is your lightsource.It will have attached flashlight. (04-02-2014, 03:03 PM)stenclowskimat Wrote:  grenade script cannot be made.No weapons in HPL2.if there is,my bad.i dont know how to do it anyways.
 Yes,gun is used only for lightsource,As it has Flashlight.And Grenade,Gun is only used at events.If there IS an way for grenade or weapon,Tell me.
 Well, I tought you said you're going to add both of them for SURE.
 If you're not sure if you can add something dont say you will do!
 Also you could make a grenade as an event tough. Because if you chose it as hand object you would need to disable any source of lantern or light..
 You will not have it for always...[SPOILER] MTF is going to catch you and take everything u have.
 Both will be used for events only.
 
 there is also going to be event where 682 will randomly breach contaiment.When player encounters 173 and escapes it,An 30 minute timer will start.When it ends,player will hear strange roars and Gunshots.
 There are going to be many events there.
 But we should discuss about SCP HAZARDOUS Here Not here because its ALTITN
 You can't just disable a hand object...  How are you going to make a dead animation?
 Gun is used only for events...No Manual firing.
 
If you disable the gun you will also disable the light from the flashlight, monsters have no death anim in amnesia...
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	| 04-02-2014, 04:08 PM |  |  |