Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Penumbra doors are unbreakable
Butyi Offline
Junior Member

Posts: 24
Threads: 11
Joined: Mar 2014
Reputation: 0
#1
Penumbra doors are unbreakable

Title says it all.How can I make them breakable?

Note:I'am using the ones from white night
04-19-2014, 10:06 PM
Find
Neelke Offline
Senior Member

Posts: 668
Threads: 82
Joined: Apr 2013
Reputation: 26
#2
RE: Penumbra doors are unbreakable

I've encountered the same problem. The reason is that there's nothing that can replace the door when its broken. (replace the normal door to broken one). If you look at the other doors in Amnesia, you can see that there's a broken one of every type. (castle_broken, cellar_wood01_broken, mansion_broken).

Derp.
04-19-2014, 10:20 PM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#3
RE: Penumbra doors are unbreakable

You need a broken model version, as Neelke said. The doors is Amnesia have 2 damage stages, and 1 broken stage. You can input those in the User Defined Variables in the door entity, granted you have any at all to use.

(This post was last modified: 04-19-2014, 11:31 PM by Mudbill.)
04-19-2014, 11:31 PM
Find
Butyi Offline
Junior Member

Posts: 24
Threads: 11
Joined: Mar 2014
Reputation: 0
#4
RE: Penumbra doors are unbreakable

Thanks for the replies, I made a breakable penumbra door.It's not the best because it has no damage1 and damage2 model and the break model is just nothing.If you want to I can upload somewhere and send the linkSmile
04-20-2014, 07:42 PM
Find




Users browsing this thread: 3 Guest(s)