Straxedix
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BIG problem
Ok guys i'm in really problem
Maybe someone can help me?
I need Elevator that works (teleport player when click button)
And i need some good Furnitures,Static Objects if can link me some (don't ask why
Anyone Please
(This post was last modified: 06-01-2014, 07:43 PM by Straxedix.)
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05-07-2014, 08:26 PM |
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Slanderous
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RE: BIG problem
Not sure what do you want extaclly. Do you want the script or an object?
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05-07-2014, 09:31 PM |
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MsHannerBananer
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RE: BIG problem
Furniture aside, you want script that will act like the elevator is transporting a player to different floors? How many floors do you want the elevator to be able to access, because this will depend on what kind of script I can give you.
EDIT: You need to be more specific in your posts. What kind of furniture do you need? If you meant to say you need a static ORB, then just put in script to set the orb to static when your map runs. I'm also pretty sure there's already a static orb entity in the level editor.
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05-07-2014, 09:49 PM |
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ProyectV
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05-07-2014, 10:08 PM |
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FlawlessHappiness
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RE: BIG problem
(05-07-2014, 08:26 PM)Straxedix Wrote: (teleport player when click button)
So like this?
void Function(string &in asEntity)
{
TeleportPlayer("PlayerStartArea_2");
}
Trying is the first step to success.
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05-08-2014, 09:35 AM |
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Straxedix
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RE: BIG problem
(05-07-2014, 09:31 PM)Lazzer Wrote: Not sure what do you want extaclly. Do you want the script or an object?
Script And Object
(05-07-2014, 09:49 PM)HannahDJA Wrote: Furniture aside, you want script that will act like the elevator is transporting a player to different floors? How many floors do you want the elevator to be able to access, because this will depend on what kind of script I can give you.
EDIT: You need to be more specific in your posts. What kind of furniture do you need? If you meant to say you need a static ORB, then just put in script to set the orb to static when your map runs. I'm also pretty sure there's already a static orb entity in the level editor.
10 floors (don't ask why) and need some good celling,chairs... something that is not old i don't say ORB i say ob. like objects -.-
(05-07-2014, 10:08 PM)ProyectV Wrote: This tutorial will certanly give you a hand with the elevator escene:
https://www.youtube.com/watch?v=yGM5KSB_wkM
Maybe i'm crazy but not that much to watch 1:05:01 mins
(05-08-2014, 09:35 AM)FlawlessHappiness Wrote: (05-07-2014, 08:26 PM)Straxedix Wrote: (teleport player when click button)
So like this?
void Function(string &in asEntity)
{
TeleportPlayer("PlayerStartArea_2");
}
Something like that
(This post was last modified: 05-09-2014, 07:45 AM by Straxedix.)
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05-09-2014, 07:36 AM |
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Mudbill
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RE: BIG problem
You want an elevator? Do you want it to animate or just fade? You can simply use a FadeIn/FadeOut effect and some sound effects if you want to keep it basic, but a full-on animated elevator will require more work.
I'm not sure if there are that many static objects around here, but if there are you'll probably find them in the Resources section. If you want custom floor/ceiling you can just create your own out of custom textures. If you google a specific texture, you'll probably find many good ones, just make sure they're free to use.
PS: Not sure if ob is an accepted abbreviation of object. Obj may be better though.
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05-09-2014, 09:12 AM |
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Straxedix
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RE: BIG problem
Yes Fade In and out effects Mudbill
Any link for good obj. :/ ?
(This post was last modified: 05-09-2014, 06:21 PM by Straxedix.)
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05-09-2014, 06:21 PM |
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FlawlessHappiness
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05-09-2014, 06:25 PM |
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Straxedix
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RE: BIG problem
there is no model for elevator :( or i didn't saw it
Need just a link for modern elevator i can't find it anywhere !!! :(
(This post was last modified: 06-01-2014, 07:39 PM by Straxedix.)
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06-01-2014, 07:27 PM |
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