(09-06-2014, 04:50 AM)Nyarlathotep Wrote: Right. But good horror games pace themselves well and provide a variety in their scenarios. So that you don't 'exhaust the scares' by their end.
That depends on the amount of content the horror game in question was designed with in mind. Games like Amnesia, or bigger budgeted titles were designed with a broader scope, so it takes longer for you to see all of what they have to offer
Five Nights at Freddy's is a very small, and cheap game, and it mostly tries to offer its content in a very small package which will give you a bit of thrills, and likely exhaust it really quickly. It's a very short experience which you can see all of in a short time, but I don't see that as a bad thing.
(09-06-2014, 04:50 AM)Nyarlathotep Wrote: Then here's Five Nights At Freddy's. You can exhaust it by the end of the first night
I know you're exaggerating, but just for the sake of it you actually literally cannot for reasons such as:
1. Foxy, and Freddy are not active yet.
2. The game is much easier, making it easier to not feel panicked in comparison to other later nights.
3. Certain Imagery cannot be seen on the first night.