sheepdragon 
 
 
		
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Black Plague crashing 
			 
			
				Whenever I try to enter a area early in the game, it crashes. It seems to be related to a driver or something, though I'm not sure. The only other games I've had problems with recently are Ghost Recon Advanced Warfighter 1 & 2, though I've got no idea of what the problem is there.  
When the game crashes I get a message that "display driver atikmdag has stopped responding and has successfully recovered". 
 
My computer specs are: 
Ati Radeon HD4870 (v9.1 driver) 
2 GB *something* RAM 
Athlon X2 64 6000 
Vista SP1 
 
Contents of the log file: 
 
-------- THE HPL ENGINE LOG ------------ 
 
Creating Engine Modules 
-------------------------------------------------------- 
 Creating graphics module 
 Creating system module 
 Creating resource module 
 Creating input module 
 Creating sound module 
 Creating physics module 
 Creating ai module 
 Creating gui module 
 Creating haptic module 
 Creating scene module 
-------------------------------------------------------- 
 
Initializing Resources Module 
-------------------------------------------------------- 
 Creating resource managers 
 Misc Creation 
-------------------------------------------------------- 
 
Initializing Graphics Module 
-------------------------------------------------------- 
 Init low level graphics 
 Setting video mode: 1280 x 1024 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 16 
  Max texture coord units: 16 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 16 
  Multisampling: 1 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 0 
  NV Register Combiners Stages: 11 
  ATI Fragment Shader: 1 
 Creating graphic systems 
  Creating Renderer2D 
  Renderer2D created 
  Creating Renderer3D 
   Load Renderer3D gpu programs: 
    Extrude 
    Diffuse Vertex 
    Diffuse Fragment 
    Fog 
   Creating fog textures: Solid Additive Alpha  
   init sky box 
  Renderer3D created 
 Creating screen buffers size 1280.000000 : 1024.000000 
 Creating programs 
 CG ERROR : The compile returned an error. 
 ----------------------------------- 
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled. 
 ----------------------------------- 
Error loading: 'core/programs/PostEffect_Motion_fp.cg'! 
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg' 
Dynamic loops in motion blur fp not supported, loading static instead. 
  RendererPostEffects created 
 Adding engine materials 
-------------------------------------------------------- 
 
Initializing Sound Module 
-------------------------------------------------------- 
 Initializing OpenAL. 
  Trying to open software device... Success! 
  Device name: Generic Software 
  Number of mono sources: 32 
-------------------------------------------------------- 
 
Initializing Game Module 
-------------------------------------------------------- 
 Adding engine updates 
 Initializing script functions 
-------------------------------------------------------- 
 
User Initialization 
-------------------------------------------------------- 
Trying to load vertex program! 
Success! 
All set up done, starting game! 
-------------------------------------------------------- 
 
Game Running 
-------------------------------------------------------- 
Loading collada for 'maps/level01_cells.dae' took: 508 ms 
ERROR: Couldn't create material 'particle_rockpiece.mat' 
ERROR: Couldn't create material 'particle_rockpiece.mat' 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' 
ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' 
WARNING: Couldn't find timer 'introevent1' 
WARNING: Couldn't find timer 'introevent2' 
WARNING: Couldn't find timer 'introevent3' 
WARNING: Couldn't find timer 'introevent4' 
WARNING: Couldn't find timer 'introevent5' 
WARNING: Couldn't find timer 'introevent6' 
WARNING: Couldn't find timer 'introevent1_1' 
WARNING: Couldn't find timer 'introevent1_2' 
WARNING: Couldn't find timer 'introevent1_3' 
WARNING: Couldn't find timer 'introevent2_2' 
WARNING: Couldn't find timer 'introevent2_3' 
WARNING: Couldn't find timer 'introevent4_2' 
WARNING: Couldn't find timer 'introevent4_3' 
WARNING: Couldn't find timer 'introevent5_2' 
WARNING: Couldn't find timer 'introevent5_3' 
WARNING: Couldn't find timer 'introevent6_2' 
Loading collada for 'maps/level03_messhall_entrance.dae' took: 166 ms 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
WARNING: Texture 'lambert1-fx' was not found! 
ERROR: Couldn't create material '.mat' 
ERROR: Couldn't create material '' for object 'nocollide_noshadow_cord' 
WARNING: Texture 'collider_mat-fx' was not found! 
WARNING: Texture 'collider_mat-fx' was not found! 
WARNING: Texture 'collider_mat-fx' was not found! 
WARNING: Texture 'collider_mat-fx' was not found! 
WARNING: Texture 'collider_mat-fx' was not found! 
WARNING: Texture 'collider_mat-fx' was not found! 
ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' 
Loading map 'level03_messhall_entrance.dae' took: 989 ms 
 
 
Apparently it has some trouble finding certain files.  
I have it installed in the folder C:\Program Files\Penumbra Black Plague 
 
EDIT: 
I have updated the game, and the patch log contains nothing.
			 
			
			
			
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	| 02-23-2009, 02:10 AM  | 
	
		
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		lordseth 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 5 
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RE: Black Plague crashing 
			 
			
			
			
			
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	| 02-23-2009, 03:01 AM  | 
	
		
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